Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - FunnyLucky

Pages: 1
Ask a Question / How to create one way platforms?
« on: March 07, 2020, 05:27:30 am »
Many threads with the same question have no screenshots and only some general directions to the solution. Can someone explain how exactly do I create a platform that only has collision if the player is above it?

Ask a Question / How do I unanchor text?
« on: October 24, 2019, 06:51:18 am »
I do not want a damn display, I just want text to move when the screen moves! The blocks are in the Scene's events.

Ask a Question / Vertical Gradient works in weird ways
« on: September 01, 2019, 08:35:53 am »
I created a scene, with the gradient shown below. (Scr_81). If I open the game on this scene, it looks fine. But if I go to this scene with   a 'Switch' block it turns into another gradient. (Scr_82). Is this a bug? What do I do?

Ask a Question / Possible bug with a timer?
« on: May 13, 2019, 08:34:23 am »
This happens in many applications, but here it needs a fix for the timer to look presentable. I have created the simplest timer you can make, and yet my time can never round up to 2 places after the point.

Ask a Question / How to detect when a player walks off a tile?
« on: May 11, 2019, 08:18:36 pm »
The problem is pretty simple, yet I couldn't find a solution that fits my case.
My player is allowed to jump if he has contract with ground. Good. If he jumps, after 0.03s his Jump is set to Off.
But if a player walks off a tile and starts falling down, I have no check for that. At any point during the freefall you can press up and end up with an mid-air jump.
This question is bugging me for like a month and when I thought I found some solution, it doesn't work in this scenario. Any help welcome!

Ask a Question / [Solved] How do I make spikes kill or rotate?
« on: May 07, 2019, 10:35:40 am »
All threads about this don't sum up everything well and is quite hard to understand or use the regions method, which is hard to implement if you have spikes all over the screen. SO!:

How do I kill my Player Character when he collides with a Spike Tile? How do I set the collisions for that?

Ask a Question / Can I move Scenes around?
« on: May 03, 2019, 10:46:55 am »
In the Dashboard: Is it possible to switch the placements of Scenes/Actors/Behaviors/etc.?

Pages: 1