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Messages - Alexin

Pages: 1 2 3 ... 189
2
Ask a Question / Re: How can I randomize two randomized lists
« on: October 20, 2015, 04:21:57 pm »
I think you may need to explain yourself better.

3
Chit-Chat / Re: What Mouse Are You Using?
« on: October 13, 2015, 12:42:59 am »
I don't usually use a mouse but when I do it's one of these below, depending on the task.

Logitech G9
Logitech MX Performance
Apple Magic Mouse
Microsoft Wireless Keyboard 800

4
Resolved Questions / Re: The field of view of the enemy.
« on: September 02, 2015, 11:31:48 am »
Search for "ray casting", here in the forums, and you'll find a solution for your problem.

5
Ask a Question / Re: Pathfinding without tiles?
« on: September 01, 2015, 01:57:52 pm »
To be pedantic, the A* algorithm applies to graph in general and is not restricted to a grid of nodes. A spaghetti of nodes if the same as a grid if they are isomorphic.

Give A* a set of nodes and it will do its thing, whether they are laid out in a grid fashion or a hat.

6
Journals / Re: Dangerous Dungeons Remake! [Coming to iOS and Android]
« on: August 31, 2015, 11:20:07 am »
The shine effects are a nice touch.

7
Chit-Chat / Re: Your Computer Specs!
« on: August 30, 2015, 05:46:49 am »
The amount of memory Stencyl needs is ridiculous.

8
Ludum Dare 33 / Re: The Monster Inside
« on: August 27, 2015, 03:58:34 pm »
I don't like this entry, obviously, but I did not insult anybody. Instead, I gave my opinion fair and square, no sugar-coating, and I also attempted to justify why I don't like this game. I was pragmatic knowing this was made in 48 hours, as can be any judge of your this Ludum Dare entry.

To clarify, I didn't mean to attack you. I thought a bit of constructive criticism would be helpful to you, as far as games are concerned.
To clarify further, I can't make games for the life of me.

Think of Christ before accusing someone else. ;)

9
Ludum Dare 33 / Re: The Monster Inside
« on: August 27, 2015, 01:07:34 pm »
What's the point of sound effects if you can't hear them?

In essence, this is simply a music which happens to play alongside a poorly executed game. I guess that would be OK for a "music jam", but Ludum Dare is a game jam.
I get your objective - to focus on the audio - but in achieving it you neglected the other aspects needed to create a compelling game. Take the music away from the game, what's left?

My opinion still stands - there isn't much to the gameplay and the music is a matter of taste.


10
Ludum Dare 33 / Re: The Monster Inside
« on: August 26, 2015, 04:46:24 pm »
Boring gameplay, annoying music. You say you wanted to make audio the main focus of the game, but what about basic sounds for jumping, dying, etc?

11
Ask a Question / Re: X, Y of mouse broken!
« on: August 19, 2015, 04:26:57 am »
Mouse coordinates are relative to the screen/camera, while scene coordinates, which you need, are relative to the scene. These may differ depending on the location of the camera.

My guess is that you have to convert from mouse space to scene space - add the camera's (X,Y) to the mouse's (X,Y) to obtain the coordinates in scene space.

12
Ask a Question / Re: How do I open Stencyl?
« on: August 03, 2015, 09:13:40 am »
If I'm correct, Stencyl requires a minimum version of Xcode, which in turns requires a minimum version of OSX. I think your only option is to upgrade OSX, unless someone more knowledgeable has another solution.

13
Perhaps the private builds aren't signed with a certificate, which I think is required for "authentic" software.

14
Journals / Re: Dangerous Dungeons Remake! [Coming to iOS and Android]
« on: July 25, 2015, 08:53:20 am »
This dungeon looks great, I love the flames and the lava. I like Super Dangerous Dungeons, mainly if you manage to bring back the SNES nostalgia.

15
Suggestion Archives / Re: Download your published games off the site
« on: July 23, 2015, 03:27:30 pm »
What about backing up to a USB drive after you're done for the day?

This type of request tells a lot about our atitude nowadays - we offload the responsibility of backups (yes, it a responsibility) to cloud storages entirely.

Backing up your hard work yourself is your duty. Anything else is a convenience.

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