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Messages - slmmation

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Ask a Question / Re: [LVL SELECT] Problems
« on: December 24, 2011, 02:03:30 pm »
ok so I think I've made some progress: In order for my levels to be completed, the player needs to collide with a specific actor (actor X). How would I set it up so that when the player collides with actor X (thus ending the level) the next level becomes unlocked?

In addition to this, do I attach this behavior to each of the levels that need unlocking or the scene that has a list of all of the levels in the game?

2
Game Ideas / Re: Co-op Multiplayer Platformer
« on: December 15, 2011, 08:51:30 am »
I love the idea of a multiplayer co-op! Ever since I was a kid I used to search the web for flash games that I could play with my friends! I say go for it! it's a great idea (a lot of fun) and people always have siblings  :D I plan on creating a 2-player co-op myself when I get more familiar with Stencyl.

http://slmdesignco.com/

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Ask a Question / Re: Applying Shooting Restrictions for bullets
« on: December 15, 2011, 08:26:57 am »
OMG!! thank you so much! I should have posted sooner... but how do I create an attribute that counts? Is it created under number or what?

(for my game I think I prefer the delay... but the ammo thing is good for future reference)

p.s.-check out my design Website http://slmdesignco.com/index.html

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Ask a Question / Applying Shooting Restrictions for bullets
« on: December 14, 2011, 11:44:39 pm »
Hey guys, I've spent the last week trying to figure this out: I wan't to restrict bullets. (currently when my actor shoots, he can shoot as many times as he wants as fast as he wants).
       I need to make it so that there is a delay after every time I press the shoot command.
       It would also be cool if I could only shoot like 5 times.
I know there is an Ammo kit, but I've downloaded it and I'm not sure how to uses it. (which actor(s) do I attach it to)

Please help, (I just spent 2.5 hrs looking through the forum but with no luck)
Thanks

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