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Messages - Justin

Pages: 1 2 3 ... 177
1
Extensions / Re: Custom Controls Extension
« on: Yesterday at 11:49:33 pm »
Ah, sorry, you need to update to at least b10141 as well.

2
Extensions / Re: Custom Controls Extension
« on: December 14, 2018, 09:37:42 am »
Sorry, I realized that not everything was being updated completely with my last edits. I've modified it again (as of a couple days ago) and both the link on the first page and my link up above should give you the latest.

4
What build of Stencyl are you using? It should include both the .mp3 and .ogg files as of b9943, which was about 4 months ago.

5
Ask a Question / Re: Cannot grow buffer error; can't compile game
« on: December 12, 2018, 08:19:15 am »
Are you building for flash? Would it be possible for you to export to a different target?

6
Ask a Question / Re: How do I test with cppia option?
« on: December 11, 2018, 08:31:38 am »
A matter of weeks. That's my sincere hope right now.

7
Ask a Question / Re: How do I test with cppia option?
« on: December 11, 2018, 02:43:03 am »
Looks like you ran into a bug with building the cppia host in Stencyl 3.4. I could never figure out what caused that bug, unfortunately, but this should help you get around it.

http://community.stencyl.com/index.php?topic=48303.msg270982#msg270982

8
Ask a Question / Re: How do I test with cppia option?
« on: December 11, 2018, 02:39:41 am »
If I recall correctly. Looks like you found the option so I'm guessing I recalled correctly.

9
Ask a Question / Re: Windows problems
« on: December 10, 2018, 11:28:27 pm »
Did you install the optional c++ components when you installed Visual Studio?

10
It does have something to do with audio. Does your game include .mp3 files as well? I believe safari requires mp3.

11
Ask a Question / Re: How do I test with cppia option?
« on: December 10, 2018, 05:04:01 pm »
Try (IIRC) debug > cppia > rebuild cppia host. Then try testing again. If it doesn't work, post your logs.

12
Ask a Question / Re: Settings don't show
« on: December 01, 2018, 01:44:25 am »
Thanks, fixed in b10124.

13
Ask a Question / Re: Why does this even work?
« on: November 27, 2018, 08:16:29 pm »
If you mean the top two blocks, those are booleans being turned into numbers.

A control is either down or not (true or false).
True and false, when converted into numbers, become 1 and 0.

14
Ask a Question / Re: Why does this even work?
« on: November 27, 2018, 05:22:46 pm »
The directional movement custom events are not needed for it to work.

It checks if the keys are pressed, and sets "Move X" and "Move Y" based on that.
Then it sets your speed based on "Move X" and "Move Y".
Then it sets your animation based on your speed.

All of that within the update event. But see how it checks "Use Controls" before looking at if the keys are pressed? That's only the normal flow for the behavior attached to an actor that responds to player input. What about an NPC? Since an NPC won't check for input, you can move it by instead calling the four directional movement events yourself.

15
Ask a Question / Re: 90% memory Mac OS X read only
« on: November 24, 2018, 03:27:43 pm »
Either install Stencyl somewhere you can access it normally (i.e. not Program Files); or copy the .bat out, edit it, and copy it back in, authorizing the file modification as an admin when you do so; or open a text editor as admin and edit the .bat with that.

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