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Messages - Cerlele

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Awesome. Thanks for the Jam ,this is going to be fun ;) Let´s get creative everyone!.

Ask a Question / Re: Snake Kit - Varied Collision box problem
« on: September 07, 2013, 02:24:20 am »
I managed with a weird solution , i want to share if someone else had the same problems , maybe it works for you too.  Go to Flat Collision Map -> Focus on Collider -> Change -> set Stop X[ to ceiling of ]into [floor of ]also set Stop Y to ceiling of into floor of . Done. Now the Snake head collides accurate to the Killers collision boundary <.<. At least for me... (Edit: still not accurate ;()

Ask a Question / Snake Kit - Varied Collision box problem
« on: September 06, 2013, 01:24:53 pm »
Hello everyone , i have run into a problem when working with the collision behaviour in the snake kit. I added an attachment which makes it clearer ,i hope. Running the Debugg code: The bush image is very tight cut but still  in the scene, the collision boundaries are much larger and varied and it´s in all the images of the objects which kill the snake. I tried various things already. Changing the box sizes in the collision option. Changing the attributes in the code but nothing seems to work yet. I would appreciate if anyone has an idea ,Thanks! And between sunflowers snake kit is great ,having much fun with it ;) Maybe i manage in a while too .. so till than ;)

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