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Messages - colburt187

Pages: 1 2 3 ... 138
1
Ask a Question / Re: No Codesigning Identities found (Apple iOS)
« on: January 17, 2019, 11:05:36 am »
see attached

2
Ask a Question / Re: No Codesigning Identities found (Apple iOS)
« on: January 14, 2019, 11:12:26 pm »
when you export to Xcode just delete the Haxe target, that should remove the haxe errors and allow you to build.

3
Journals / Re: Hoppy Pals
« on: January 14, 2019, 12:55:49 am »
make sure you tick all the boxes, fill in the promo form 6 weeks in advance, have preview videos and screenshots for all device sizes.

4
Ask a Question / Re: Testing In-App Purchases - Issue!
« on: January 13, 2019, 01:09:33 am »
have you filled out all the tax info and contracts in appstore connect? What is the current problem?

5
Shared Resources / Re: Pinch to Zoom Open Source
« on: January 12, 2019, 07:32:47 am »
Ah right cool. I tried a zoom before in stencyl that only let you zoom in. So if you wanted to zoom out you have to build the game zoomed in then you could zoom out. So if this can zoom out first then that’s awesome.

6
Shared Resources / Re: Pinch to Zoom Open Source
« on: January 12, 2019, 01:38:50 am »
hey Squeeb, great to see someone working on a zoom function. Can this zoom out as well? without having to zoom in first?

7
Ask a Question / Re: Selling game
« on: January 06, 2019, 06:31:50 am »
Im not sure selling the game license to a studio is something that really happens. If you have a finished game you could potentially approach a publisher about your game.

The ways people generally make money from stencyl games are, Self publishing on mobile, desktop or getting a sponsorship deal with a HTML5 browser.

8
Ask a Question / Re: Camera zoom ???
« on: January 06, 2019, 05:38:20 am »
You can check this out as well. Apparently, there is an extension out now. Seems wicked.

http://community.stencyl.com/index.php/topic,50736.msg280436.html#msg280436

Hope it helps.

That extension stopped working in stencyl 3.5 unfortunately.

9
Ask a Question / Re: Selling game
« on: January 05, 2019, 12:03:39 am »
Do you mean as an exe download for PC? you can sell games on sites like itch.io, GameJolt and of course Steam.

10
Ask a Question / Re: opening link to another game in App Store
« on: December 17, 2018, 12:32:32 am »
It looks correct, is the button unresponsive when you press it?

11
Ask a Question / Re: "Encountered errors while building your game
« on: December 14, 2018, 02:23:54 am »
You can use the drop down to select what platform you want to test on. HTML5 is another way to test in your browser.

12
Ask a Question / Re: "Encountered errors while building your game
« on: December 14, 2018, 02:02:30 am »
Try testing in HTML5, see if that still gets an error.

13
Ask a Question / Re: ads appearing after 3 attempts at main game
« on: December 06, 2018, 12:05:04 pm »
are you sure the code that sets it back to zero is not doing that before the advert gets a chance to show. Have you tried drawing the ads attribute to the screen to make sure its working?

14
Ask a Question / Re: making videos for App Store/ Twitter/ Youtube
« on: November 29, 2018, 05:54:19 am »
For the appstore I use Quicktime then iMovie as a "app preview" option.

15
Ask a Question / Re: Need help with ads! Fast!!
« on: November 27, 2018, 07:09:17 am »
what errors are you getting?

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