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Messages - Meteos

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1
Welp, that failed miserably. Back to the drawing board then!

2
Windows / Mac / Flash / HTML5 / The Bunny Story 2 (on Steam Greenlight )
« on: November 17, 2016, 10:01:31 am »
Hello! I just put my game up on Steam Greenlight; and since it's a Stencyl game, I decided to make this topic as well. it's an Animal Adventure RPG.  I wrote a list of small details below. If you want to see more, please see the Steam Greenlight page: http://steamcommunity.com/sharedfiles/filedetails/?id=792012597 Thanks in advance to anyone who decides to up vote it.

The Story revolves around a bunch of animals that came down from the mountains and started attacking the rabbits.  It's your goal to stop them.

Some Details of the game are:

* A small island world with more of a old style to it. With NPCs to talk to, puzzles to solve , secrets to explore, ETC.

* Use several types of weapons to fight off hoards or opposing animals.

* Raise your characters stats by leveling up.

Among other things.

Here's a screenshot:





3
Windows / Mac / Flash / HTML5 / Forest Escape - Sidescoller adventure game
« on: November 03, 2015, 08:53:59 pm »
Working on a game I abandoned a long time ago. It's a side scrolling adventure  game where you and your partner have to collect these things  called Luminites. Once you get all 102, it ends, that's pretty much all I have so far.

Controls:

Left and right Arrow Keys: Move
Z Key: Kick, Pick up partner, Hold onto ledges,  Glide,  Select menu stuff
Up Arrow: Jump, Throw partner upwards. Jump of ledges, Swim.
Down Arrow: Turn partner into stone, Teleport partner.
Z release: Throw partner, Let go of ledges.
Spacebar: Pause game.


Thanks in advance to anyone willing to try it out.

Here's the link:  http://www.newgrounds.com/projects/games/916917/preview

Here are some screenshots:




4
Windows / Mac / Flash / HTML5 / Re: Coin Collector
« on: October 30, 2015, 04:15:51 am »
Thanks again for the feedback!  I made a small update to the game, I added a casual  mode that replaces your lives with a death counter, put in some sounds, fixed some typos and some other small things.

Overall, I did have fun making  the game.  Though I did begin to lose interest  a few days ago. Been going real slow lately, probably going finish this up here and begin working on something else.

5
Windows / Mac / Flash / HTML5 / Re: Coin Collector
« on: October 26, 2015, 03:03:03 am »
Just posting now to say the game is finished.

6
Windows / Mac / Flash / HTML5 / Re: Coin Collector
« on: October 13, 2015, 04:13:32 am »
Just posting to say I updated the game again,  might be the last one before I finish the game. . I added music, made the remaining levels, fixed a ton of glitches  and some other stuff. I also added another screenshot.

7
Windows / Mac / Flash / HTML5 / Re: Coin Collector
« on: September 15, 2015, 12:13:28 am »
Just posting to say I updated the game.  Added sounds, made a few levels, made some tutorial signs,  and made the games main mechanic. along with some other things, thanks to anyone willing to try it out.

8
Thanks for the quick reply, glad to hear it!  But yeah, the game is made to be a little bit on the hard side. I'm trying to  go for a bit of a harder difficulty approach this time.

9
Windows / Mac / Flash / HTML5 / Coin Collector
« on: August 28, 2015, 10:46:21 pm »
I think the game is finally finished now.  Fixed some more glitches,  made some level design changes and added some story stuff .  Along with some other things. The goal of the game is to collect a specified number of coins then get to the flag somewhere in the level. Thanks in advance to anyone willing to try it out.

Here are the controls:

Arrows Keys: move
S :Toggle Sounds
M: Toggle Music
Spacebar: Pause
R: Go to stage select screen when the game is paused.
Mouse: Click on screen icons.

The Newest Link to the game:

http://www.stencyl.com/game/play/32399

Some screenshots:

10
Windows / Mac / Flash / HTML5 / Cyber Defender - Sidescroller Shooter
« on: August 22, 2015, 12:17:59 am »
Just finishing up on an old game I was working on.

It's a Side-scroling shooter. You can select between five different weapons, fighting off various enemies and collecting Items in two different game modes, Main game and Survival.

Here's a link for anyone willing to try it out: http://www.stencyl.com/game/play/31912 Thanks In advance!

EDIT:  And for those with a Newgrounds account,  you can play here: http://www.newgrounds.com/projects/games/857852/preview

Here's a screenshot of the game:

11
Ask a Question / Error using more than one Newgrounds Scoreboard?
« on: July 23, 2015, 10:45:17 pm »
I've been having this problem for a while now, I can't get the game to show more then one scoreboard without restarting the game.
Whichever scoreboard I choose to look at first is the only scoreboard the game will show until I restart the game, regardless  of what I select in the menu. They both work for the most part though. 

EDIT: I searched this problem, but the only other thing I found was this topic from last year that didn't get any replies.

http://community.stencyl.com/index.php/topic,36915.msg208669.html#msg208669

Here are the blocks that shows the scoreboards.

12
Thanks for the info guys, nice to know.

13
Windows / Mac / Flash / HTML5 / Speed test. Does this game run fine to you?
« on: November 10, 2014, 11:21:22 am »
Just a sidescroller where you need to go to the right side of the screen. You press space to pause and use the arrow keys to move.
I just want some feedback on how the game runs on other computers.

Here's a link to the game:

http://www.stencyl.com/game/play/28637

14
Windows / Mac / Flash / HTML5 / Re: Dojo Dodger
« on: September 16, 2013, 07:04:31 pm »
It was alright. Got stuck after the first level of the 3rd world, couldn't go to the next level.  Endless mode also stops randomly at the black blocks, I thought this was a finished game? Maybe i'm missing something?

The black blocks seem to clash with the other blocks. The others don't really have any shading, but the black ones do, pretty inconsistent. It also seems to be Pillow Shaded, last time I checked, Pillow Shading was looked down on.

The game is pretty bland and empty, just long corridors with not much going on. The levels were made  of just one block tile and the only object I saw were some spinning blade thingies and keys.

I don't like how you had diagonal corridors while allowing the player to only move in four directions, made them unnecessarily hard.

The obvious lack of music and sound effects.

I died at the begging of the third world and turned red, made it real hard to see on that red floor...

Seeing your second post, I wasn't sure if you meant deleting that post of getting rid of the topic, but I deciding to give feedback anyway.



15
Windows / Mac / Flash / HTML5 / Re: Final Warrior
« on: September 14, 2013, 07:16:03 pm »
It was a nice game, longer then I expected. I managed to get to Xoutor, but I ran out of points after killing two of it's heads and died. Pretty much had no chance after that...I gave up. I think your game has enough stages already. I'll just work on a sequel or something. Anyway, some problems I had with the game were:

The attack speed is a bit slow. When the sword goes away you have to wait like a quarter second to move . I also noticed the sword sometimes appears in front of the foreground objects which doesn't look right.

I would of liked a way to duck, would of been real nice when fighting some of the fireball shooting thingies. Could of made Xoutor a lot easier too.

Didn't like the level design in some places, frustrating precision jumps and spots with a bunch of this one block tile put everywhere. I think the second area of the library was one such level.

Fighting the same bad guys over the course of the game got tiring after a while. Why does it seems like the blue knight guys start walking backwards when they get on your screen most of the time? Was it intentional?  Bad guys also disappear before they get fully outside the screen.


It was a nice game though.

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