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Messages - rob1221

Pages: 1 2 3 ... 414
1
Extensions / Re: Perlin Noise
« on: August 05, 2017, 07:53:54 am »
It's attached to the first post.

2
Ask a Question / Re: Is Stencyl still being developed?
« on: August 04, 2017, 05:32:46 am »
While there are a bunch of bugs fixed I wouldn't say the current 3.5 version is more reliable than 3.4 right now.  A major update to OpenFL causes a bunch of issues, and I'm sure not all of them have been found yet.

3
Ask a Question / Re: Encountered errors - Running game on Android
« on: August 03, 2017, 05:02:27 pm »
There doesn't seem to be any details in the log about the error, which makes it hard to help.

4
Ask a Question / Re: Problems with custom blocks in exe
« on: July 27, 2017, 05:10:33 am »
It looks like you cannnot have a custom block parameter named "value" as that converts into "__value" in code form which I guess can't be used as a variable name on that platform.

5
Every so often "Stencyl 3D" comes up as a subject of conversation. To help illustrate the difference one extra "D" makes, here's the 3D solution: http://anorthogonaluniverse.com/misc/vallas/3dformula.txt
:o :o :o

6
Ask a Question / Re: Help me
« on: July 21, 2017, 09:55:21 am »
This is a bug that has been fixed in Stencyl 3.5 (currently in subscriber-only beta).  Unfortunately I don't know of any workarounds.

7
Extensions / Re: SteamWrap (for Steam Games)
« on: July 19, 2017, 05:35:19 am »
Set up your depots and launch options then use the SteamPipe GUI tool.  For details refer to the Steamworks documentation or forums as I haven't written a guide for that and it would take a long time to do so (mostly due to needing to cover many different cases).

8
Extensions / Re: SteamWrap (for Steam Games)
« on: July 18, 2017, 11:44:18 am »
Maybe?  I don't know.

9
Extensions / Re: SteamWrap (for Steam Games)
« on: July 18, 2017, 10:54:32 am »
I'll run the Clean Function shortl, but I can't seem to locate info.txt file, in my build at least, it doesn't seem to be in the extension folder.
It's in the same place as include.nmml.

10
Extensions / Re: SteamWrap (for Steam Games)
« on: July 18, 2017, 09:57:45 am »
So there's probably something wrong with your main project.  Does Run > Clean Project help at all?

Regarding Cppia, I wonder if it isn't being included since the compatibility of the extension is set to desktop.  If you open info.txt within the extension folder and change "desktop" to "all", does the error with Cppia go away?  I'd test it myself but I seem to have broken my Cppia setup when switching between 3.4 and 3.5.

11
Extensions / Re: SteamWrap (for Steam Games)
« on: July 18, 2017, 09:01:38 am »
I got that error with Cppia so I guess the extension doesn't work with Cppia and I couldn't tell you why.  Does the blank game still fail with the normal Windows test?

12
Extensions / Re: SteamWrap (for Steam Games)
« on: July 18, 2017, 07:31:58 am »
Could you try using the start Steamwrap block by itself in a blank game and see if you still get the error?

13
Extensions / Re: SteamWrap (for Steam Games)
« on: July 17, 2017, 07:52:53 pm »
Quote
2017-07-17 17:25:22,453 INFO  [Thread-20] stencyl.sw.util.StreamGobbler: [haxelib.exe] Behavior.hx:104: Error in when created for behavior: SceneEvents_57
2017-07-17 17:25:22,453 INFO  [Thread-20] stencyl.sw.util.StreamGobbler: [haxelib.exe] Behavior.hx:105: Null Function Pointer
I guess that refers to one of the Steam blocks but don't know why.  If you skip using the boolean block does it still crash?

14
Extensions / Re: SteamWrap (for Steam Games)
« on: July 17, 2017, 02:40:54 pm »
Could you post your log file, including both the Cppia test and normal Windows test?

15
Extensions / Re: SteamWrap (for Steam Games)
« on: July 17, 2017, 12:48:40 pm »
I've never used Cppia.  Does the game work in normal Windows testing?

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