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Messages - erikgoad

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My game was working fine, then I transferred the game folder to Dropbox so I could move it to another computer (imac to macbook) and somehow my resource listing got corrupted. I've attached my game and logs. While I usually restarted after receiving the 90% memory message, that wasn't always the case.

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Old Bugs (1.x/2.x) / Re: "Always" "when created" blocks missing!
« on: December 12, 2011, 12:16:46 pm »
I started experiencing this issue as well. Whenever I attempt to create a new behavior or copy and existing behavior there are no blocks displayed. Opening the existing behaviors displays them correctly, though. Checking my logs I've found this error shows up every time I create any new behavior:

"[ERR] No such JAR file or directory: games/-removed-/snippets/Design_55_55_MochiAd.design
java.lang.NullPointerException
   at java.io.Reader.<init>(Reader.java:61)
   at java.io.InputStreamReader.<init>(InputStreamReader.java:55)
   at stencyl.sw.editors.snippet.designer.EditArea.readXMLFromString(EditArea.java:400)
   at stencyl.sw.editors.snippet.designer.EditArea.loadSnippetFromDisk(EditArea.java:424)
   at stencyl.sw.editors.snippet.designer.EditArea.<init>(EditArea.java:765)
   at stencyl.sw.editors.snippet.designer.SnippetDesigner.createEditArea(SnippetDesigner.java:467)
   at stencyl.sw.editors.snippet.designer.SnippetDesigner.<init>(SnippetDesigner.java:253)
   at stencyl.sw.editors.snippet.SnippetDesignTab.<init>(SnippetDesignTab.java:98)
   at stencyl.sw.app.doc.Workspace.fetchEditorForResource(Workspace.java:578)
   at stencyl.sw.app.doc.Workspace.finishOpenResource(Workspace.java:435)
   at stencyl.sw.app.tasks.OpenResourceTask.doInBackground(OpenResourceTask.java:64)
   at stencyl.sw.app.tasks.OpenResourceTask.doInBackground(OpenResourceTask.java:20)
   at org.jdesktop.swingworker.SwingWorker$1.call(Unknown Source)
   at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:269)
   at java.util.concurrent.FutureTask.run(FutureTask.java:123)
   at org.jdesktop.swingworker.SwingWorker.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:651)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:676)
   at java.lang.Thread.run(Thread.java:655)"

3
Ask a Question / Re: File Transfer between 2 PCs?
« on: December 12, 2011, 11:47:42 am »
@Joe -  Thanks for the quick response. I just went to generate my logs, and was prompted to download the 1.3.2 patch. After downloading and restarting, everything is functioning properly. Hopefully that will fix the OPs issue as well.

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Ask a Question / Re: File Transfer between 2 PCs?
« on: December 12, 2011, 09:40:53 am »
I'm experiencing a similar issue. I transferred my game's file from an imac to a macbook via dropbox, but now nothing will load for my game or for the preinstalled samples (flash and ios). Once when opening my game I got a message saying that my resourse list had been corrupted. Every time I try and open anything the "opening..." dialog shows but nothing every happens. Any advice? 

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Ask a Question / Re: Using full screen when embeding swf
« on: December 12, 2011, 09:15:46 am »
Thanks to all for the replys, and to RayonMatzer for the code! Actually experiencing an issue loading my game right now (yay for timing!) but as soon as I get it up and going again I'll put in the code and report back.

6
Ask a Question / Using full screen when embeding swf
« on: December 06, 2011, 10:56:43 am »
So I've already read in some other posts that SW doesn't support full screen mode when playing your game in a web browser. I did some searching for ways to get around this but have thus far been unsuccessful. Is there a way to get full screen with a stencyl game? I would be endlessly grateful for any tips/advice anyone could provide.

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