I'm working on a platform game which the Player would walk over the tiles and it changes, however after remove and replace the tile with a new one (with different animation) it would remove it collision box from the rest and appear as a single tile by itself
that works until the player try to move back to the renewed tile and it stuck in it track. Is there a work around for this such as
- resetting the entire scene tiles along with it collision box
- a workaround that actor will keep moving as long it "upper body" collision isnt block
(ludumdarin

)
edit: found out about box2D snaggin, trying to unsnag

edit2: did the octagon trick, but when the actor slide (ice surface), it bump and hopped a little, better than stuck, but would be great if it slide smoothly :/