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Messages - filsdd

Pages: 1 2 3 ... 6
1
Extensions / Re: SteamWrap (for Steam Games)
« on: October 10, 2018, 06:04:20 am »
Update:

Leaderboards also work on Linux! :D
Stats I cant get to work. But that's ok! :)

2
Extensions / Re: SteamWrap (for Steam Games)
« on: September 11, 2018, 06:07:36 am »
Update:

Achievements are working on Linux. :)
Latter I'm going to test Leaderboards and Stats.

Thanks for the plugin!

3
Extensions / Re: SteamWrap (for Steam Games)
« on: September 08, 2018, 05:56:32 am »
Try the start Steam block first, then check if it's running after.

Thank you Rob! It worked now! :)
I tested it with Steam open and closed and it detected everything correctly.
Monday I'll test Achievements and then Leaderboards.

I return here with my results.

Thank you!

4
Extensions / Re: SteamWrap (for Steam Games)
« on: September 07, 2018, 03:26:03 pm »
Does it still crash without the "steam is running" block?

Not really! The game ran normally! :O
But I needed this functionality because my game is not just on Steam. Can you help me with this?
Anyway I'm going to test the other features (achievements, leaderboards ...) and report here if everything runs normally.
Looking at the Log, it looks like it detected that I had the Steam running:

[haxelib] SteamWrap.hx:43: init functions
[haxelib] Could not find primitive SteamWrap_GameLanguage__0.
[haxelib] Setting breakpad minidump AppID = 624690
[haxelib] Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197995712807 [API loaded no]
[haxelib] SteamWrap.hx:116: Steam active
[haxelib] SteamWrap.hx:116: [STEAM] GlobalStatsReceived SUCCESS ()


5
Extensions / Re: SteamWrap (for Steam Games)
« on: September 07, 2018, 07:42:07 am »
You're just using that one block?  And taking it out fixes the error?

Basically, yes. When I remove this code, the game starts normally.
I've attached an image of how the code is.

6
Extensions / Re: SteamWrap (for Steam Games)
« on: September 06, 2018, 01:19:39 pm »
I'm trying to implement the plugin, but without success. :/
My game starts but gets stuck in the first scene (black screen), as if it could not execute beyond the code "Start SteamWrap with App ID: _____"
Error message appears on the Logs:

Level:     INFO
When:      2018-09-06 17:31:43:806
From:      stencyl.sw.util.StreamGobbler

[haxelib] Behavior.hx:104: Error in when created for behavior: SceneEvents_5

And:

Level:     INFO
When:      2018-09-06 17:31:43:806
From:      stencyl.sw.util.StreamGobbler

[haxelib] Behavior.hx:105: Null Function Pointer

I'm on Linux, and I've tried other solutions listed here (like clearing the project and testing on a new project).

Any help?

7
Extensions / Re: SteamWrap (for Steam Games)
« on: September 06, 2018, 12:08:19 pm »

8
Extensions / Re: SteamWrap (for Steam Games)
« on: August 28, 2018, 07:59:08 am »
Hi!

About the Leaderboards:
Which of the three methods is used to upload the points?
ISteamUserStats::k_ELeaderboardUploadScoreMethodKeepBest ??
ISteamUserStats::k_ELeaderboardUploadScoreMethodForceUpdate
ISteamUserStats::UploadLeaderboardScore

I'm interested in the first one.
If it is not this, is there any way to change?

Reference: https://partner.steamgames.com/doc/features/leaderboards

Thanks for the extension! :)

9
Ask a Question / Re: Compiling the game for windows 32bits?
« on: November 04, 2017, 12:24:09 pm »
All Stencyl games published to Windows will always be 32bit executable,
no matter if you are on 64bit or 32bit Windows.

You can check Windows Task Manager, under Processes, you can see : [Game Name] *32
It means that executable is a 32bit application.


Thanks!

10
Ask a Question / Compiling the game for windows 32bits?
« on: October 30, 2017, 05:25:53 am »
Hi!

Quick question:
Does Stencyl compile a game on Windows 64bits as a 32bit executable?

Thanks!

12
Updated the first post with the steam page!:

http://store.steampowered.com/app/624690

:D

13
Extension Ideas / Re: [Idea] Steam API
« on: April 07, 2017, 11:16:35 am »
Shameless bump.
No one?

With my game and others (Ghostsong) hitting Steam, this interest me. :)

Anything I can do to help?

14
Ask a Question / Where the save game file is located?
« on: March 19, 2017, 05:47:43 am »
Hi!

Sorry, but I could not find the answer by searching the forum or google.
But where does Stencyl save the "saves (the game attributes) file" on the desktop (linux, mac and win)??

Thanks!

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