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Messages - RulezTeam

Pages: 1 2 3 ... 8
1
Ask a Question / Re: List and block Load save file...
« on: September 03, 2018, 06:31:02 am »
yes rob,
I'm trying to update a game, and I would like to update the list without a use of the block "add.."
So I think the the only solution good for me is to create a new list and use it.

Thank you

2
Ask a Question / List and block Load save file...
« on: September 03, 2018, 02:04:19 am »
Hi,
I've a strange problem with list. I have a list with 10 items in it; if I use this list (with get item block) I have no problem, but if I update this list, and I add a new item (now I have 11 items) and then if I use the block "Load save file..:" in the first scene, this block load the old list with 10 items, and the new items that I have add manually is gone.
Why ?

3
Chit-Chat / Re: AdMob and GDPR
« on: September 03, 2018, 02:02:35 am »
Good question

4
iPhone / iPad / Android / Re: Rowdy Wrestling
« on: August 14, 2018, 06:20:34 am »
Hi colburt187,

it looks very nice. What tools did you use to advertise your game?

Thank you

5
Ask a Question / Re: Stencyl 3.4 or 3.5?
« on: July 10, 2018, 02:17:48 am »
With 3.5 you can publish for android with API > 22, with 3.4 no, and Google (in a short time) will require to publish at least with api 26, so...

6
Chit-Chat / Re: AdMob and GDPR
« on: June 07, 2018, 12:26:13 am »
Hi,
in these days, I have seen some ads with this information (look at attachment).
This was a full screen ads, and when I clicked on that link (https://adssettings.google.com/whythisad?reasons=AB3afG....), a Google page open and let me show and choose if I have active or not an advertising ID.

Isn't this the solution ?

7
Chit-Chat / Re: AdMob and GDPR
« on: May 31, 2018, 05:21:09 am »
I hope we can see in stencyl dialog  to ask user to accept if not the game exit .that what most big company did

I think that if we have a third possibility is a good thing. For example the user can selected to disable the Advertising ID, so the ads is showed but with no targeting.

8
Hi Rozek,

how take you care about GDPR ? Will there be a new extension ?

9
Chit-Chat / Re: AdMob and GDPR
« on: May 23, 2018, 04:11:43 am »
Hi Sausage,

little answer :

1 - you MUST have the new private build to compile for new iPhone but for compile with api target 26 for Android too
2 - I hope that Justin or rob can integrate the new SDK in a couple of days.
3 - that extension works with new private versione of Stencyl.  There are only minor changes to do

It'll be a good thing if Colburt187 can tell us what he intend to do with the his extension

10
Chit-Chat / Re: AdMob and GDPR
« on: May 23, 2018, 02:57:08 am »
Why are you doing so ?

The problem will be still present in all your app that has been downloaded and if no one download your update, you still have this GDPR problem.

I think that you can make invisible your app for all Europe country,  so no update now, and after the SDK integration.

Really, I don't know what to do, but something, someone call help us to better understand

11
Chit-Chat / Re: AdMob and GDPR
« on: May 23, 2018, 01:35:57 am »
Hi riki,
when you open a project and/or clean a project, first of all, you MUST open byrobin extension manager, so it enable itself, and you can compile without error your project.

Anyway, since Monday, Google has released the source of  Admob Consent SDK, so now, it can be integrated in the Stencyl extension.  (https://github.com/googleads/googleads-consent-sdk-android), and here we can find the doc  (https://developers.google.com/admob/android/eu-consent).

When it will be integrate in Stencyl ?

12
No, it isn't required. But if you want to publish for iOS or you want to respect the requirements for Android from Sep 2018, you must use 3.5, and with 3.5 this extension have some problems.

13
Hi Jg41095,

have you testing with version 3.5 of Stencyl ?

14
Chit-Chat / Re: AdMob and GDPR
« on: May 18, 2018, 05:05:10 am »
Hi,
is there something new about the implementation of "new" admob in Stencyl ?

15
Ask a Question / Re: Just quickly... (In-App Purchases - Android)
« on: May 14, 2018, 06:35:07 am »
Hi robin,
I know that it's an old thread, but with new Stencyl version, I have the same exact problem; the first item is bought successfully, but if you try for a second one, there is a problem. In my game between a purchase an other you must wait about 20 sec, so there is all time before buy function. I have open an issue, because this is so strange.

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