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Messages - JeffreyDriver

Pages: 1 2 3 ... 121
1
Ask a Question / Re: Problem with Sound
« on: Yesterday at 04:39:51 pm »
As long as 'Win Level' = 'true' the sound will be triggered repeatedly. Use a boolean to ensure its only triggered once.

2
Please can you post your behaviours.

3
Ask a Question / Re: Best way to get white backgrounds?
« on: October 13, 2018, 03:08:45 pm »
That's happening because the pixels around the edges aren't truly white. Websites probably aren't the way to go, unless they'll let you tweak the threshold. There's lots of free software available.  Such as Inkscape and Gimp.

Fairly recently I saw a thread that mentioned an awesome alternative to Photoshop and Illustrator, but I can't remember what they were! I thought I'd saved it as a bookmark, but I can't find it.

4
Ask a Question / Re: Armor Games
« on: October 12, 2018, 01:00:13 am »
Thank you! I'll look into it later on.

5
Ask a Question / Re: mouse folow
« on: October 11, 2018, 03:29:48 pm »
First of all, I suggest that you install the Easy Math extension - http://community.stencyl.com/index.php/topic,27769.0.html

It has blocks for things like getting the angle between two points. It'll really simplify what you're doing.

Then it's a case of creating your IF/OTHERWISE IF statements to switch the animation.

6
Ask a Question / Re: mouse folow
« on: October 11, 2018, 01:59:42 pm »
Have you asked this before? It's difficult to give an answer without knowing exactly what you're trying to do. Are you trying to change animation? How many potential changes are there? Does it depend on angle, distance, or both?

Can you link to a video of what you're trying to do? Or draw a diagram explaining?

7
Ask a Question / Armor Games
« on: October 11, 2018, 01:55:16 pm »
Does anyone have any experience incorporating third party branding etc. into a Stencyl game?

8
Ask a Question / Re: Additional Pricing Options?
« on: October 11, 2018, 01:28:31 pm »
At the moment it's just what you see available. The good thing about stencyl though is that you can use it fully without having to pay, it's just that some export options won't be available. So you can start making your game, save up money, and buy when you're ready.

9
Windows / Mac / Flash / HTML5 / Re: Space Pirate
« on: October 11, 2018, 03:05:31 am »
Useful advice!

10
Windows / Mac / Flash / HTML5 / Re: The Horror Game With a Working Title
« on: October 11, 2018, 01:15:24 am »
Thanks

11
ACTORS > MOTION > SPEED

There's a block to set the velocity in degrees.  You can use that to push the actor towards the mouse. If you don't want to calculate the degrees yourself, install the Easy math extension. You can set the velocity to whatever you like.

If you want variable speed, for example based upon the distance between the actor and the mouse, the Easy Math extension also has a block for that.

12
Windows / Mac / Flash / HTML5 / Re: The Horror Game With a Working Title
« on: October 10, 2018, 05:37:02 am »
Several bugs fixed, and it's now on Kongregate. I don't normally do this, but if anyone cares to play and rate it on Kong I'd appreciate it.  https://www.kongregate.com/games/BowWow200/the-strange-disappearance-of-eldon-crowe

13
Windows / Mac / Flash / HTML5 / Re: Space Pirate
« on: October 10, 2018, 05:03:07 am »
Are you, or have you considered using pseudo voices for now? For example, like in Star Fox https://www.youtube.com/watch?v=NH35xl7z9tc

14
Do you want to follow the path the mouse makes, or just move towards the mouse?

15
Ask a Question / Re: Any way I can speed up the loading of my HTML5 game?
« on: October 09, 2018, 10:49:37 am »
How big is your game? Is this just an issue with trying to download a large game? Do you have lots of sound/music in your game?

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