Stencyl 3.4.0 is now out. Get it now!

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Messages - FlipAC0inStudios

Pages: 1
Ask a Question / Re: This shouldn't have happened?
« on: May 17, 2015, 02:25:24 pm »
Thanks! I'm a big noob when it comes to stencyl, but your help was very appreciated!

Ask a Question / Re: This shouldn't have happened?
« on: May 17, 2015, 10:41:49 am »
There, That should work.

Ask a Question / This shouldn't have happened?
« on: May 17, 2015, 09:52:59 am »
When creating a new Stencyl game (I've tried making a new game when it happened before), A few minutes in I get the pop up message saying "Oops, this shouldn't have happened" and tells me to post the log in the fourms. The error (of course) dosen't let me preview my game anywhere.

Here is what happens in the log:

Level:     ERROR
When:      2015-05-17 12:46:36:340

Source '/Users/(Name)/stencylworks/games-generated/(Game Name)/Export/flash/bin/(Game Name).swf' does not exist

Throwable: Source '/Users/(Name)/stencylworks/games-generated/(Game Name)/Export/flash/bin/(Game Name).swf' does not exist
   at stencyl.sw.util.Util.runCommand(
   at javax.swing.SwingWorker$
   at java.util.concurrent.ThreadPoolExecutor.runWorker(
   at java.util.concurrent.ThreadPoolExecutor$


Bug Archives / Invalid Sound
« on: September 14, 2014, 11:07:03 am »
When I open my game, when music that I imported without any metadata, the game freezes and gives me this message:
ArgumentError: Error #2068: Invalid sound.
   at com.stencyl.models::Sound/play()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/models/Sound.hx:81]
   at com.stencyl.models::SoundChannel/playSound()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/models/SoundChannel.hx:53]
   at com.stencyl.behavior::Script/playSound()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/Script.hx:1793]
   at scripts::SceneEvents_1/init()[Source/scripts/SceneEvents_1.hx:57]
   at com.stencyl.behavior::Behavior/initScript()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/Behavior.hx:93]
   at com.stencyl.behavior::BehaviorManager/initScripts()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/BehaviorManager.hx:97]
   at com.stencyl::Engine$/initBehaviors()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:955]
   at com.stencyl::Engine/loadScene()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:761]
   at com.stencyl::Engine/enterScene()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:1664]
   at com.stencyl::Engine/onUpdate()[/Users/andrewjonkman/Downloads/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:2558]

Stencyl says there is metadata in the MP3 file, but after checking in Media Rage, there was not any at all. Is it something else that is making it show this error message?

I thought part of Stencyl did not work well with Java 7 (like Android exporting). Does that still work?
I never had any problems (yet) while using stencyl 3.1 with java 7. Then again, I have not done very much. I checked, and I am running java 7 version 60. Now I have a screenshot of what stencyl looks like to me:

Chit-Chat / Re: Which icon is better for Google Play?
« on: June 24, 2014, 08:26:50 am »
I think number 2.

The other icons just have WAY to much stuff, and will be hard to see on low res phones

Hmmm... I just tried stencyl on my 15" retina Macbook Pro with Java 7, and I did not see this. You should try upgrading to java 7, it might help!  :)

Resolved Questions / Re: Bitmap Fonts?
« on: June 14, 2014, 11:17:50 am »
Never Mind, I got it!

Resolved Questions / Re: Bitmap Fonts?
« on: June 14, 2014, 08:05:29 am »
Any Help would be Wonderful! Thanks!  ;D

Resolved Questions / Bitmap Fonts? <Found Out>
« on: June 14, 2014, 08:03:40 am »
After Creating A font, The "Import Font From Image" is nowhere to be seen!  :( I looked on all the menus there is, and still a "Import Font From Image" button is not to be seen!

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