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Messages - Itsmelee

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1
Ask a Question / Re: Music not looping properly?
« on: July 19, 2019, 04:40:50 am »
This started happening with the new build of stencyl, its cutting a tiny piece of the .ogg track which is making the loop not flow properly. I've got old builds of my games and the loop is perfect but if I open them games in the new stencyl and make a new build, the loop has been cut making a sort of pause then loop again.
if you have an old build of a game check it out, make a build in the new stencyl and see if it loops properly..
its obviously something on stencyls side, im sure they will fix it but it has become a bit annoying, don't know about flash i build in windows

2
Ask a Question / Re: Please help - one of the images too large
« on: April 22, 2019, 05:58:32 am »
it should if the file beachtest.png is exactly the same name as you've entered... what happens when you test?
also did you delete the old background you was using and cleaned the project?

3
Ask a Question / Re: Please help - one of the images too large
« on: April 22, 2019, 05:48:51 am »
you also don't need to add set x and y the bottom 2..... what are you trying to do? full background?

4
Ask a Question / Re: Please help - one of the images too large
« on: April 22, 2019, 05:46:26 am »
you need.... instance of image- "image from file" - beachtest.png    is beachtest.png in your extras folder?

5
start with something very simple, as Jeffrey said don't rely on stencyl forge the only way to learn is trial and error, sometimes you feel like your hitting a brick wall but when you get past that, you get better at understanding how stencyl "works"
don't give up, in 12 months you'll appreciate the power of stencyl and understand what you can do
tutorials are on youtube but only to do specific things like pick up object, jump, move etc.... none really for a whole game setup

6
Ask a Question / Re: Please help - one of the images too large
« on: April 22, 2019, 02:40:27 am »
in attributes create an instance image or just image and name it whatever refers to the image file your getting from your "extras folder" eg.. background 1.png, then follow http://www.stencyl.com/help/view/image-api,
is it a background your making ? if so make your background the same size of your project window and attach it to X - 0, Y - 0 this will fit to the whole screen

7
Ask a Question / Re: Please help - one of the images too large
« on: April 22, 2019, 02:30:00 am »
the dark blue that says img? you create yourself using attributes

8
Ask a Question / Re: Please help - one of the images too large
« on: April 22, 2019, 01:42:20 am »
if you restart stencyl that should stop showing the error, ive had the message a couple of times before but its never broke my game.
usually happens because saving, closing and clicking menus at the same time

9
Ask a Question / Re: Stencyl 90 memory bug
« on: April 20, 2019, 01:38:04 am »
that's what I thought but sometimes can still get the 90% warning

10
Ask a Question / Re: 4/8 side shooting...
« on: April 19, 2019, 04:58:43 am »
4 side? 4 players?

11
Ask a Question / Re: how can i make an actor follow another actor?
« on: April 19, 2019, 04:50:37 am »
many ways to do this.... is it a top down game or platform

12
Ask a Question / Re: Please help - one of the images too large
« on: April 19, 2019, 04:48:26 am »
I think max image refers to not just 1 image but also could be a large animation, do you use backgrounds? if so maybe use image instances instead... ive noticed backgrounds imported to stencyl are quite large

13
Ask a Question / Re: Stencyl 90 memory bug
« on: April 19, 2019, 04:41:38 am »
put the file - stencyl-2gb or 4gb, whatever you downloaded in program filesx86/stencyl .. then run the .bat file to use stencyl instead of the stencyl.exe
if you only have 4gb of ram use the stencyl-2gb file, if you have more ram use the stencyl-4gb.bat file
this allows java to use more ram

14
Ask a Question / Re: White Screen
« on: December 20, 2018, 09:08:14 am »
A background or actor maybe too big

15
Ask a Question / Re: Fight move
« on: June 17, 2018, 02:32:56 am »
are you using the jump and run behavior?

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