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Messages - yoplalala

Pages: 1 2 3 ... 93
1
Ask a Question / Re: [Advanced] Screen rotation orientation IOS
« on: October 07, 2019, 08:51:46 pm »
PM sent :)

2
Ask a Question / [Advanced] Screen rotation orientation IOS
« on: October 04, 2019, 04:47:27 pm »
General Problem
I'm trying to adapt https://github.com/HaxeExtension/extension-orientation
But as you can see the first image, the scene rotates but it goes at the upper left.
What can I do to move  it in the good place ?

My personnal problem  :
I have a sdk that forces me to use portrait in the plist.
Which means the landscape games appears as portrait. ( first image)
But when I try to rotate it back to landscape, as you can see in the second image, it rotates but appears small and not in the good place.


If someone has an idea ....c

3
Ask a Question / Re: Stencyl's Future
« on: September 09, 2019, 11:34:19 am »
The changelog is not always ( sadly) updated. But a better way to see how active the developpement is to see the commits page of stencyl
https://github.com/Stencyl/stencyl-engine/commits/master

of course this this is only the stencyl engine, stencyl's interface code is not accessible to the public

4
Ask a Question / Re: Can't Test My Game
« on: August 29, 2019, 11:23:05 pm »
Seems to be a problem with the type of path. Try posting an issue or pinging Justin on th chat

Code: [Select]
2019-08-29 14:40:13,500 DEBUG [pool-1-thread-1] stencyl.sw.util.Util: Running command: [\\E4150S01SV001.green.schools.internal\fsE4150S01-StaffFolders$\e4015808\Desktop\Stencyl\plaf\haxe-bin\windows\haxelib.exe, run, openfl, -verbose, build, -debug, project.xml, flash]
2019-08-29 14:40:14,015 INFO  [Thread-14] stencyl.sw.util.StreamGobbler: [haxelib.exe] '\\E4150S01SV001.green.schools.internal\fsE4150S01-StaffFolders$\e4015808\Desktop\Stencyl\plaf\haxe\lib\openfl\openfl'
2019-08-29 14:40:14,015 INFO  [Thread-14] stencyl.sw.util.StreamGobbler: [haxelib.exe] CMD.EXE was started with the above path as the current directory.
2019-08-29 14:40:14,015 INFO  [Thread-14] stencyl.sw.util.StreamGobbler: [haxelib.exe] UNC paths are not supported.  Defaulting to Windows directory.

5
Ask a Question / Re: I can't test my game
« on: August 29, 2019, 11:20:00 pm »
you haave an error

 Error: "${extensionsBase}/gestures" does not appear to be a valid <include /> path

But I'm wondering if it is because of the special characters in your name ... : Æubiæ
Maybe try renaming your account ?

6
Ask a Question / Re: SDK Update does not work
« on: August 21, 2019, 07:44:01 am »
did you uninstall stencyl before installing stencyl 4.0 ?

7
Ask a Question / Re: SDK Update does not work
« on: August 21, 2019, 01:31:10 am »
You should try to have the  minimum target version, the lowest possible. I think now for this version of Stencyl and openfl, it's api 14. I don't think it will change before a few years, if ever.


for the target api

Starting August 1, 2019, Google Play requires that new apps target at least Android 9.0 (API level 28), and that app updates target Android 9.0 from November 1, 2019. Until these dates, new apps and app updates must target at least Android 8.0 (API level 26).

so API level is at least level 28,  you can choose api level 29 if you want to not change it for a while.

8
Ask a Question / Re: How to build for a 32-bit iPad via Stencyl?
« on: August 20, 2019, 05:37:06 am »
do you some errors in the log  which could help ?

9
Ask a Question / Re: SDK Update does not work
« on: August 20, 2019, 05:34:36 am »

In android-sdk, you should have a "platforms" folder which you don't, which may cause the problems.

( do you have the logs when you tried to install the platforms   ?)

you can try this
create the folder "platforms", inside it create "android-29", inside it extract platform-29.

10
Ask a Question / Re: How to build for a 32-bit iPad via Stencyl?
« on: August 17, 2019, 12:18:58 pm »
Sorry I did a mistake it's
Code: [Select]
<architecture name="armv7"  if="ios" />forgot the forward slash

11
Ask a Question / Re: Unexpected final when testing on a device
« on: August 17, 2019, 08:10:36 am »
I know I already had "unexpected final" and it wasn't under ios . so I don't think it's tied with xcode but with cpp code.

Hmm , but I see you have other messages.

I kind of thing there's a typing  error somewhere. I think it may have some  links with macros . ( you use macros before compiling the code ).
What extensions do you use ?

I know the developpers tend to be more active on discord.

If you want I can try to compile on linux and tell you if it works or not

12
With newly created by Stencyl 4.1 certificates, I have the same problem.
If I use some certificates created by an old stencyl ( 3 ... ) or if create mine using keytool, I don't have this problem

13
Ask a Question / Re: How to build for a 32-bit iPad via Stencyl?
« on: August 14, 2019, 10:28:56 am »
maybe try to put the openfl flag ( in Game settings/ settings/advanced)
<architecture name="armv7"  if="ios">

14
Extensions / Re: Problem making a tool extension
« on: July 30, 2019, 01:35:30 am »
Did a pull request to  correct the problem : https://github.com/Stencyl/toolset-extension-sample/pull/2

15
Extensions / [Resolved] Problem making a tool extension
« on: July 26, 2019, 08:33:05 am »
When I compile on ubuntu 18.04  the sample game extension https://github.com/Stencyl/toolset-extension-sample


I modify  build-helper.properties  to my values
I have this error

Code: [Select]
Buildfile: /home/c/stencylworks/extensions/toolset-extension-sample-master/build.xml

dist:

helper.compile:
   [delete] Deleting directory /home/c/stencylworks/extensions/toolset-extension-sample-master/build
    [mkdir] Created dir: /home/c/stencylworks/extensions/toolset-extension-sample-master/build
     [echo] Compiling sources -> ./src
     [echo] Using classpath -> /home/consonne/Work/Stencyl/Stencyl-41/sw.jar
    [javac] /home/c/stencylworks/extensions/toolset-extension-sample-master/build-helper.xml:76: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
    [javac] Compiling 3 source files to /home/consonne/stencylworks/extensions/toolset-extension-sample-master/build
    [javac] /home/c/stencylworks/extensions/toolset-extension-sample-master/src/com/mysite/example/SampleGameExtension.java:12: error: SampleGameExtension is not abstract and does not override abstract method updateFromVersion(int,WorkerPriorityQueue) in GameExtension
    [javac] public class SampleGameExtension extends GameExtension
    [javac]        ^
    [javac] /home/c/stencylworks/extensions/toolset-extension-sample-master/src/com/mysite/example/SampleGameExtension.java:112: error: method does not override or implement a method from a supertype
    [javac] @Override
    [javac] ^
    [javac] 2 errors

BUILD FAILED

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