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Messages - Jump Button

Pages: 1
1
Bug Archives / Java 8 - Slow for Stencyl
« on: March 26, 2015, 01:06:14 pm »
Just cant get it to test,  everything updated java still nothing

EDIT I try taking it all of and redoing it and it work now  but now it will not close Stencyl and iam getting this


2
iPhone / iPad / Android / Re: Pixel Town for iOS
« on: June 17, 2013, 11:05:27 pm »
Well its not as long as i would like but when i try adding more it would just crash, and that why I cut any story i had but will try and put something in if i can.

3
iPhone / iPad / Android / Re: Pixel Town for iOS
« on: June 17, 2013, 10:21:13 am »
not a fan of ads or saying somthing free with pay walls sure say if you taken on

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never been good with explanation I'am dyslexic so :/ any ideas what I should but will be of a help

4
iPhone / iPad / Android / Pixel Town for iOS
« on: June 17, 2013, 09:34:20 am »
Join Pixel Boy and Pixel Girl on their journey through the colorful and unique world of Pixel Town.

Pixel Town is a Puzzle/Platformer that takes full advantage of the touch screen to solve the puzzles and avoid dangers.

https://itunes.apple.com/se/app/pixel-town/id651367415?l=en&mt=8

Ps it say it for ipad as well but i didnt set it for that iphone and ipod only should it show that?




5
so close yet so far ill just have to wait then hope it soon

6
Old Questions (from 1.x/2.x) / iPhone 5 Optimization Requirement
« on: May 21, 2013, 04:44:28 am »
submitted to apple they email me this back ?_? how do i fix this?

"iPhone 5 Optimization Requirement - Your binary is not optimized for iPhone 5. As of May 1, all new iPhone apps and app updates submitted must support the 4-inch display on iPhone 5. All apps must include a launch image with the -568h size modifier immediately following the portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the iOS Human Interface Guidelines and iOS App Programming Guide."

7
yeah but I move stuff around dont get any memory warnings on stencly just have to keep trying or cut some stuff?

8
Been trying to testing my game on iPod it loads about 40% then kick me out of it, anyone know how I can fix this.

the sim works fine

9
Game Art / Love to hear what you think of the art style
« on: July 22, 2012, 08:07:36 am »
Hi every been wanting to make my own games for some time but dont know first thing about C++ or C# so trying to lean the basic, anyway more of a art love in game just wanted to hear what you think of the art style iam going with?










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