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Messages - Derek

Pages: 1 2 3 ... 11
1
Ask a Question / Re: Prevent actors from entering regions
« on: April 06, 2015, 06:15:33 pm »
Just started to establish the base of that behavior t4u suggested. What's really killing me is finding  blocks for things like  the following:

for the moving half:
if <x_position+vx, y_position+vy inside the sand square>
x_positon+=vx
y_position+=vy

for the region creating half:
pretty much the whole apex thing, since there doesn't seem to be a block that covers that sort of thing. And the Stencylpedia, from what I've checked, doesn't have any info on it either.

2
Chit-Chat / Re: Post Your Desktop!
« on: April 01, 2015, 05:23:27 am »
Here's another cutesy desktop image. This time, it's from the 1980s anime version of an anime/manga series from the 1960s.

3
Ask a Question / Re: Prevent actors from entering regions
« on: March 26, 2015, 06:01:05 pm »
@t4u: Thanks for the help. BTW, is that a scene behavior or an actor behavior?

4
Ask a Question / Re: Prevent actors from entering regions
« on: March 26, 2015, 11:26:15 am »
The thing is, in this little test scene, the actor isn't supposed to enter the black(ish) part of the scene. Also, I tried finding behavior blocks for terrain, but couldn't find any that could help me replicate the behavior I tried in the first place.

Sidenote: Still can't believe that tile collisions don't work properly in top-down/isometric games.

5
Ask a Question / Re: Prevent actors from entering regions
« on: March 25, 2015, 03:00:53 pm »
I tried that, but the behavior I attempted to do that with prevented the game from running.

6
Ask a Question / Prevent actors from entering regions
« on: March 25, 2015, 01:00:26 pm »
I was wondering if there was a way of preventing actors from entering regions. I've tried setting things up with tile collisions, and made sure that the test sprite for my project was set to collide with them, but said sprite just walked through them.

7
Journals / Re: What are you working on?
« on: March 18, 2015, 07:37:56 pm »
So now I'm testing out the font for my game, but right now it's making the characters look all jumbled. I wonder if I did the font setup properly, or if it's just a side effect of the "draw text" command.

8
Journals / Re: What are you working on?
« on: March 15, 2015, 09:11:05 am »
@Justin: Full folder, .zip file, or just the individual files in the extension folder? Also, am I able to set a limit on how many save files I can have, or should I just not have a limit on that whatsoever?

9
Journals / Re: What are you working on?
« on: March 14, 2015, 05:57:26 pm »
Currently working on setting up the attributes for my project. Kind of stumped on whether or not I've got the multiple save slots setup done right. I'm on the fence on the setup of the stats list due to how the retrieval from lists structure in Stencyl works, though.

10
Chit-Chat / Re: Post Your Desktop!
« on: November 17, 2014, 01:38:46 pm »
Here's mine. Sorry I haven't been posting much around here, I'll probably get things rolling again when I re-familiarize myself with Stencyl.

11
Resolved Questions / Re: Subscription renewed, but...
« on: August 23, 2014, 09:08:02 pm »
Thanks for that. I apologize since it's been a while since I've last checked up on this place.

12
Resolved Questions / [Solved] Subscription renewed, but...
« on: August 22, 2014, 08:00:34 pm »
I just renewed my subscription to Stencyl, but I'm currently getting this whenever I click Publish > Desktop > Windows

13
Ask a Question / Re: ArtificialStudio's Video Tutorials
« on: July 24, 2014, 07:33:39 pm »
Could you do a video on installing extensions? I've tried installing them by following the instructions, but they have no effect when I open Stencyl.

14
Suggestion Archives / Re: Mini-Suggestion Thread
« on: March 12, 2014, 02:35:24 pm »
I know I already asked for this a while ago, but the font editor is still giving me something of a hassle in regards to what I want to do (I wonder if inserting a fully custom font as a .PNG file instead of a font file would change that).

The top image is the type of font I want to have in the sense of having a colored (or black in this case) border around with a shadow. The bottom one is my attempt at using the font editor to replicate the effect but ended up having the black border suffocating the rest of the font. Also, still no shadow color for non-smoothed out fonts. I'm wondering if the Joe and co. are still working on this.

15
Journals / Re: What are you working on?
« on: November 03, 2013, 05:13:56 pm »
Sorry I haven't been around here, along with not working on any projects with Stencyl. As of now, I'm working towards some sort of prototype for what I should have soldiered on with but didn't simply because the font editor didn't allow for shadows and borders around it (yeah, talk about a stupid reason for getting demotivated).

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