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Messages - tigerlee5000

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1
The behaviour is attached to the player and I tried to not send the layer back and it worked but after a few seconds I got the ActionScript error again on adobe flash player. Also this problem always happens whenever I increase the web screen size because I've tried to make a maze game before but I gave up.

2
Here you go

3
Yes the darkness is an actor, the main player has a behaviour called "Draw Light Radius" which should put a light around the player and darkness around the light.

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Ask a Question / How can I fix the darkness around player not appearing?
« on: December 22, 2012, 05:02:35 am »
I'm currently making a maze game and when I test the game, the darkness around the player does not appear.
Can you help me?

The first image shows what the game should look like.
The second image shows what the game actually looks like.

5
Resolved Questions / Action Script Problem (solved)
« on: December 22, 2012, 02:52:04 am »
I am currently making a maze game and when I test my game, an action script error comes up
The cause of the problem is the behaviour "Draw Light Radius" which is essential for my game.
What can I do to fix this problem?

The error said:
An ActionScript error has occurred:
[object AlchemyExit]
   at Function/<anonymous>()
   at Function/<anonymous>()
   at Box2DAS.Dynamics::b2World/HandleStep()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Dynamics/b2World.as:185]
   at flash.events::EventDispatcher/dispatchEventFunction()
   at flash.events::EventDispatcher/dispatchEvent()
   at Box2DAS.Common::b2EventDispatcher/dispatchEvent()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Common/b2EventDispatcher.as:27]
   at Box2DAS.Dynamics::b2World/Step()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Dynamics/b2World.as:179]
   at stencyl.api.engine::GameState/innerUpdate()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1730]
   at stencyl.api.engine::GameState/postUpdate()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1511]
   at stencyl.api.engine::GameState/update()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1493]
   at org.flixel::FlxGame/update()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/flixel/org/flixel/FlxGame.as:407]

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Resolved Questions / Switch Problem [Solved]
« on: June 10, 2012, 06:12:40 am »
What this thing was, I never did anything to cause it and it was probably StencylWorks not working properly

I am creating my maze game again and I have a problem involving the switch.
Every time I go on scene mode for Maze 1 the back of the switch is meant to be facing the right wall
but it is facing the wrong wall then I close the scene mode and open it up again and now the back of the switch is facing the right wall. Its like the switch has a mind of its own.
Can you help me?

Here are some screen shots to give you a better understanding.

The first image shows what the switch in maze 1 looks like in scene mode when I first opened it.
The second image shows what the switch in maze 1 looks like in scene mode when I opened it the second time.

7
I have downloaded the offscreen bounds and I have added it to my scenes. Do I have to change anything that the behaviour has when in design mode.

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So I have to download a behaviour on stencylforge and this behaviour has something to do with the offscreen tolerance.

9
I have clicked on my first scene and view and it didn't show offscreen tolerance and my scene can't be changed in design mode because they is not design for the scene.

10
Where are the offscreen bounds and how do I change them.

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Ask a Question / Re: Get "new reply" notification by email?
« on: February 05, 2012, 06:09:07 am »
Yes there is a way to get "new reply" notification by email.
What you do is modify your first post or click reply, once you clicked modify or reply you should get a box where you type your reply and under the box there is a button that says attachments and other options and click that and you will get options to be notified of a new reply or post by email.

12
How do I change the offscreen bounds?

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Ask a Question / Darkness only appears when player goes in a certain area
« on: February 04, 2012, 09:23:29 am »
I am still creating my maze game and i have a problem: when I test my game on my browser, the game starts and the whole area is lit up but when I go in a certain area the darkness comes.
Can you help me?

I have attached two images to give you some understanding of what I mean.   

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Ask a Question / Re: Darkness isn't around player properly
« on: January 16, 2012, 07:43:10 am »
yes there was a another post and it is in the middle of the darkness after resizing the image.

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Ask a Question / Darkness isn't around player properly
« on: January 15, 2012, 02:27:32 am »
I have a problem with the darkness again
After resizing with a external image editor, the darkness is big enough around the player but not properly around the player. Can you help me?

The screen shot will show you what I mean 

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