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Messages - drzbabiboi

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1
iPhone / iPad / Android / Shoot EM up [Now available for ANDROID] SHMUP
« on: October 13, 2015, 04:34:30 pm »
https://play.google.com/store/apps/details?id=com.eggylabs.seu


SHMUP Gameplay is BACK!!!
A step back into the classic fun gameplay of old school shoot em up games with a new visual twist for a new generation of gamer.

•   Battle Alien Ships
•   Navigate Mine Fields
•   Destroy Asteroids
•   Dodge incoming Rockets
•   and much more!!!

Intense fast paced action will keep you at the edge of your seat as you battle for the top spot on the Worldwide leaderboard.

On screen controls make for a seamless game experience for new comers and seasoned gamer

Enjoy online and share with friends or play offline and compete against yourself for your new high score!!

https://play.google.com/store/apps/details?id=com.eggylabs.seu

2
iPhone / iPad / Android / Now available ** Sky Bunny ** on google play
« on: January 12, 2015, 12:03:40 pm »


https://play.google.com/store/apps/details?id=com.eggylabs.SkyB





Description

Sky Bunny is the best in 1 touch retro pixel arcade action
Razor sharp reflexes are key in fighting your way through the sky as you blast through obstacles in this.
Remain on screen as you climb up avoiding hazards
Avoid Lasers , Rocks and Columns
Did you say Lasers!!!??
- Platform
- Arcade
- Action
- Casual
- Leaderboard
Check out more Games by EggyLabs






https://play.google.com/store/apps/details?id=com.eggylabs.SkyB

3
Stencyl Jam 12 / Re: Hero Dash [Android] Contest Entry
« on: March 14, 2013, 07:25:33 pm »
Do tell if it works, I solved my problem by removing the offending actor. (Chickened out, you might say.) ;)
It was BTW larger than the others and animated. Don´t know if it matters.

I fixed the animation issue by switchin between still animations rather then animating 1 image.im guessin its still happening because the image is too big Gonna try n fix the issue with splittin images

4
Stencyl Jam 12 / Re: Hero Dash [Android] Contest Entry
« on: March 14, 2013, 02:50:06 pm »
Are your platforms big actors?
Tried it on my Nexus, and it seems to suffer from the "White rectangle" syndrome.
http://community.stencyl.com/index.php/topic,19994.0.html
May be a memory problem.  :)

They arent big which surprised me when I saw it. It worked on my note2 and note 10.1 ...but my galaxy tab 2 got the white rectangle. Im going to try splittin the actors into pieces to make them equal a bigger one. Thanks for the heads up

5
Stencyl Jam 12 / Re: Hero Dash [Android] Contest Entry
« on: March 13, 2013, 05:27:03 am »
i think if theres any issue it might be that its been published ? (as part of rule says , cannot have been published).

It says on the Stencyl Jam sticky the following:

If it's a mobile game, provide a link to an App Store / Google Play entry.

It will only be a problem if the Game/App was published before the start date.

Yea I noticed that too so i think my entry is good it was publish monday night

6
Stencyl Jam 12 / Re: Hero Dash [Android] Contest Entry
« on: March 13, 2013, 04:07:50 am »
nice when did you start creating this game?

I started last Thursday on the 7th

7
Stencyl Jam 12 / Re: Hero Dash [Android] Contest Entry
« on: March 12, 2013, 08:36:43 pm »
Best entry so far. Looks like I'll have some good competition :)

Thank you thank you  :) ... looking forward to it

8
=( I wish i would of read this before yesterday. i just finished a game in a week but published it to the android market yesterday
I think that is still eligible for the Jam then. It was published after this post was made then. :)

Thank you thank you =) I posted my entry

9
Stencyl Jam 12 / Hero Dash [Android] Contest Entry
« on: March 12, 2013, 06:55:17 pm »
Throw my hat in the race  ;D

Check out my new android game!!

Hero Dash
https://play.google.com/store/apps/details?id=com.eggylabs.HeroDashPro&feature=more_from_developer#?t=W251bGwsMSwyLDEwMiwiY29tLmVnZ3lsYWJzLkhlcm9EYXNoUHJvIl0.

Back to the Basics!!!
RUN, JUMP, and DASH your way as far as you can in this epic ENDLESS RUNNER!
Colorful graphics and Simple 1 touch controls enhance your experience in this faced paced action adventure to see how far you can make it.
avoid obstacles in this challenging thriller and race to get the HighScore








10
=( I wish i would of read this before yesterday. i just finished a game in a week but published it to the android market yesterday

11
Windows / Mac / Flash / HTML5 / Hero Dash [Android]
« on: March 12, 2013, 06:01:11 pm »
Check out my new android game!!

Hero Dash
https://play.google.com/store/apps/details?id=com.eggylabs.HeroDashPro&feature=more_from_developer#?t=W251bGwsMSwyLDEwMiwiY29tLmVnZ3lsYWJzLkhlcm9EYXNoUHJvIl0.

Back to the Basics!!!
RUN, JUMP, and DASH your way as far as you can in this epic ENDLESS RUNNER!
Colorful graphics and Simple 1 touch controls enhance your experience in this faced paced action adventure to see how far you can make it.
avoid obstacles in this challenging thriller and race to get the HighScore








12
Ask a Question / Re: RPG Stats Dilemna
« on: January 22, 2013, 04:37:03 pm »
Scene Switch Problem seems to be solved, I had conflicting behaviors, the console didnt pick up on it but i went in and found it the old fashion way


and just a side bar as to what the project more or less looks like:

http://community.stencyl.com/index.php/topic,12841.msg76131.html#msg76131

I posted a while back but took a break to work on other projects.. now im full steam ahead with this.. workin on iOS and Android

13
Ask a Question / Re: RPG Stats Dilemna
« on: January 22, 2013, 04:26:32 pm »
and to add to this issue... its happen on mobile, not in flash

14
Ask a Question / Re: RPG Stats Dilemna
« on: January 22, 2013, 04:24:53 pm »
The console isn't giving an error of any kind, its calling for a scene change, and thats it. nothing after that. hmmm... i will play around with what events are happening while transition is taking place and see what is getting caught up

15
Ask a Question / Re: RPG Stats Dilemna
« on: January 21, 2013, 06:34:35 pm »
Global attributes.
Make more lists if necessary,
Then read these list before the battle.

You can use a list for each pokemon or have a list for each kind of stat and get the stats using an id number.
I hope you won't track also enemies's pokemon or it gets messy pretty fast:-)

yea the problem is that being that you can catch enemies, i have to track enemies stats too... i so far have everythin to work.. now i just ran into an interesting problem when transitioning scene... its freezing up on me

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