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Messages - Xietao

Pages: 1 2 3 ... 49
1
Chit-Chat / Re: Random thing, don't ask.
« on: April 10, 2013, 11:26:22 am »
What?

2
Chit-Chat / Re: Loading times
« on: October 13, 2012, 03:44:28 am »
It depends on how good the game is.
Agreed

3
Chit-Chat / Re: Post Your Desktop!
« on: October 12, 2012, 06:49:15 am »
My Windows:

4
Resolved Questions / Re: Changing the mouse pointer image
« on: October 11, 2012, 10:38:04 am »
If are you using 2.0+ you can found in the library the behavior "Custom Cursor" or anything like that

5
Ask a Question / Re: Behaviour Icon
« on: October 06, 2012, 01:37:56 pm »
Properties -> Change Icon (I think)

6
Chit-Chat / Re: Forum name
« on: October 05, 2012, 12:48:02 pm »
You need to make a request via forums.

7
Chit-Chat / Re: iOS 6- Who here has it?
« on: October 05, 2012, 12:42:33 pm »
I like the Siri :)

8
Suggestion Archives / Re: Mini-Suggestion Thread
« on: September 18, 2012, 11:16:47 am »
What about 36%7 like, calculation?

9
I can think the disabling always active can be done done disabling the behavior that cause it. ???

10
Chit-Chat / Re: My Website :)
« on: September 10, 2012, 10:20:14 am »
Hey ! Anybody want to post games or stuff in my website ? Please register !!
I called Xietao -_-"

11
Shared Resources / Re: Electrotank Multiplayer Kit
« on: September 09, 2012, 07:16:45 am »
Just a note: That kit doesn't work on Stencyl 2.0+
It can be fixed...

12
Chit-Chat / Re: My Website :)
« on: September 06, 2012, 09:55:07 am »
Did you make a favicon?

14
Ask a Question / Re: Moving a self-made behavior to my own library
« on: September 06, 2012, 06:02:44 am »
Just tried your suggestion with the attached behavior, to the following directory:
stencylworks/behaviors/Motion/Actor/Bounce off Wall.png

but no luck, any suggestions
Strange, I've tried and work fine (Windows, Linux)

15
Ask a Question / Re: Moving a self-made behavior to my own library
« on: September 06, 2012, 05:57:46 am »
You can save your custom Behaviors in Resource Packs.  Select "Create New" then select "Resource Pack".  You add to the Resource Pack any type of resource, except a scene, by right clicking on the resource.  When you are finished adding resources to the Resource Pack you can share the Resource Pack in the Forge and export it to a file.  When you want to use the Resource Pack in the future, simply import it into an existing game from the "File" menu.  If you want a single library file then keep all of your resources in a single Resource Pack.  However, it may be better for organization to have smaller packs.
Importing resources pack has a bug.

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