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Messages - NickamonPoppytail

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1
Windows / Mac / Flash / HTML5 / Re: Poppytail Series
« on: June 19, 2019, 03:54:23 am »
Okay, still working a bit on Skies n' Fall at the moment. I'll be getting back into AGATH:FV soon.

So, currently, the canon games of the Poppytail series consist of the following (in alphabetical order):
A Game About Trimming Hedges: Final Version (unreleased)
Century Game
Easter Fun
Easter Fun 2: Beware the Eggseggcutioner (unreleased)
One Million (unreleased)
Pixeltail (unreleased)
Poppytail
Poppytail 2
Poppytail 3
Poppytail 4
Poppytail 5 (unreleased)
Rise n' Brawl
Skies n' Fall (unreleased)

2
Windows / Mac / Flash / HTML5 / Re: Poppytail Series
« on: June 11, 2019, 03:14:30 am »
Rise n' Brawl prequel early version of new Burderer boss: https://www.youtube.com/watch?v=28en_gETTY8

3
Windows / Mac / Flash / HTML5 / Re: Poppytail Series
« on: May 31, 2019, 01:19:32 am »
I know watching me play Rise n' Brawl for an hour isn't too exciting. Here I play Day 1 of Poppytail 5 for 20+ minutes. I hadn't played in quite a while: https://www.youtube.com/watch?v=DIUwLEZmPXk

4
Windows / Mac / Flash / HTML5 / Re: Poppytail Series
« on: May 27, 2019, 05:19:16 am »
This took a few hours to put together but here's an hour long video of me playing Rise n' Brawl on Normal mode from start to finish: https://m.youtube.com/watch?v=pyNRl91Q8_k

5
Windows / Mac / Flash / HTML5 / Re: Poppytail Series
« on: May 26, 2019, 12:59:40 am »
Wow! Four months! I haven't made much progress since February, but there has been some:

1) In April, I made a small boss rush shooter game called Rise n' Brawl for Stencyl Jam 18. There were some issues with the version I submitted, but I later put a fixed version on GameJolt. This game is linked to the Poppytail series, hence why it's being posted here.
https://gamejolt.com/games/risenbrawlfixed/410265

2) I have worked a little bit on Easter Fun 2. It still won't be out for a while.

3) Not much has been done on AGATH:FV.

4) Nothing has been done on PT5.

My plan is to get AGATH:FV and EF2 out and then get back to PT5. It's been on hiatus for a while, but hopefully not for much longer.

6
News / Re: Stencyl Jam #18: April 12-22
« on: April 27, 2019, 06:39:44 pm »
The version I submitted to the jam has a collision bug that makes the game pretty much unplayable. If anyone wants to play the fixed version, I've put that onto GameJolt: https://gamejolt.com/games/risenbrawlfixed/410265

7
News / Re: Stencyl Jam #18: April 12-22
« on: April 22, 2019, 04:49:45 pm »
There were a few things I didn’t have time to finish off (because it was 3am), but here’s my submission:

Rise n’ Brawl: https://nickamonpoppytail.itch.io/rise-n-brawl

8
News / Re: Stencyl Jam #18: April 12-22
« on: April 18, 2019, 04:43:15 pm »
I’ve been working on a game where you can’t move the player; you can only move their platform up and down. I’ve made it a boss rush shooter. I’ve finished 36 bosses so far, my end goal is 45.

9
News / Re: Stencyl Jam #18: April 12-22
« on: April 14, 2019, 10:05:07 pm »
Desktop, HTML5 and Flash are all equally fine.

Thanks irock! :)

10
News / Re: Stencyl Jam #18: April 12-22
« on: April 13, 2019, 06:47:18 pm »
Probably should've asked this before, do entries need to be made for any particular platform? I've been making mine for Windows.

11
News / Re: Stencyl Jam #18: April 12-22
« on: April 08, 2019, 02:18:09 am »
I'm interested in participating. I'll have to try and make a lot of progress of Easter Fun 2 first though. ;)

12
Journals / Re: Easter Fun 2: Beware the Eggseggcutioner
« on: March 23, 2019, 03:19:51 am »
Added new enemies:

Guard Age- A fear elemental trash bag who shoots Red Duckies at the player.

Red Duckie- Fear elemental red duck used as ammunition by Guard Ages.

13
Windows / Mac / Flash / HTML5 / Re: Space Pirate
« on: March 23, 2019, 02:19:56 am »
I prefer Option 1.

14
Journals / Re: Easter Fun 2: Beware the Eggseggcutioner
« on: March 20, 2019, 03:40:51 am »
In the last few days I've worked one some character attacks. Dizzy can shoot tongues, Fluoride toothpaste and King Ted Zs (with each shot requiring 1% of the attack meter).

Also made the main villain of the game: Eggseggcutioner!





I've made the Hey! Stack enemy as well as two other new ones:

Surchin- Water element sea urchin who follows you around. Acts very similar to the Ghosts from A Game About Trimming Hedges.

Peekaroo- Earth element kangaroo ghost who acts almost identically to Surchin, except for appearance and elemental type.

Also, elements work. Fluoride's a water element and can kill Hey! Stacks (fire element) faster than other characters.

15
Journals / Re: Easter Fun 2: Beware the Eggseggcutioner
« on: March 18, 2019, 02:25:06 am »
Buggy early test version: http://www.stencyl.com/game/play/40121

Keep in mind this was made for Windows. The only attack the player can use is Dizzy's (the tongue shot). To switch characters, click on the gem icon and then move. The team is the four characters from the first ever version of Easter Fun: Dizzy, King Ted, SLiM and Fluoride.

This level also contains two Hey! Stacks (they're still a work-in-progress). The brown gem at the end is meant to be the end goal of the level. The Hey! Stacks are a little difficult to kill (the first one has 40HP and the second 60HP). This is just to give an idea of what the gameplay of the full game could be like.

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