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Messages - NickamonPoppytail

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News / Re: Stencyl Jam #18: April 12-22
« on: Yesterday at 04:43:15 pm »
I’ve been working on a game where you can’t move the player; you can only move their platform up and down. I’ve made it a boss rush shooter. I’ve finished 36 bosses so far, my end goal is 45.

News / Re: Stencyl Jam #18: April 12-22
« on: April 14, 2019, 10:05:07 pm »
Desktop, HTML5 and Flash are all equally fine.

Thanks irock! :)

News / Re: Stencyl Jam #18: April 12-22
« on: April 13, 2019, 06:47:18 pm »
Probably should've asked this before, do entries need to be made for any particular platform? I've been making mine for Windows.

News / Re: Stencyl Jam #18: April 12-22
« on: April 08, 2019, 02:18:09 am »
I'm interested in participating. I'll have to try and make a lot of progress of Easter Fun 2 first though. ;)

Journals / Re: Easter Fun 2: Beware the Eggseggcutioner
« on: March 23, 2019, 03:19:51 am »
Added new enemies:

Guard Age- A fear elemental trash bag who shoots Red Duckies at the player.

Red Duckie- Fear elemental red duck used as ammunition by Guard Ages.

Windows / Mac / Flash / HTML5 / Re: Space Pirate
« on: March 23, 2019, 02:19:56 am »
I prefer Option 1.

Journals / Re: Easter Fun 2: Beware the Eggseggcutioner
« on: March 20, 2019, 03:40:51 am »
In the last few days I've worked one some character attacks. Dizzy can shoot tongues, Fluoride toothpaste and King Ted Zs (with each shot requiring 1% of the attack meter).

Also made the main villain of the game: Eggseggcutioner!

I've made the Hey! Stack enemy as well as two other new ones:

Surchin- Water element sea urchin who follows you around. Acts very similar to the Ghosts from A Game About Trimming Hedges.

Peekaroo- Earth element kangaroo ghost who acts almost identically to Surchin, except for appearance and elemental type.

Also, elements work. Fluoride's a water element and can kill Hey! Stacks (fire element) faster than other characters.

Journals / Re: Easter Fun 2: Beware the Eggseggcutioner
« on: March 18, 2019, 02:25:06 am »
Buggy early test version:

Keep in mind this was made for Windows. The only attack the player can use is Dizzy's (the tongue shot). To switch characters, click on the gem icon and then move. The team is the four characters from the first ever version of Easter Fun: Dizzy, King Ted, SLiM and Fluoride.

This level also contains two Hey! Stacks (they're still a work-in-progress). The brown gem at the end is meant to be the end goal of the level. The Hey! Stacks are a little difficult to kill (the first one has 40HP and the second 60HP). This is just to give an idea of what the gameplay of the full game could be like.

Journals / Re: Easter Fun 2: Beware the Eggseggcutioner
« on: March 05, 2019, 02:51:53 am »
Added several character icons to the post above. I've mostly been working on art so far. The different coloured backgrounds on the characters are different elemental types (Purple=Darkness, Magenta=Magic, Blue=Water, Red=Fire, Cyan=Wind, Orange=Technology, White=Fear, Green=Nature, Brown=Earth, Yellow=Light).

Ideas for enemies:

Hey! Stack: An angry-looking fire element horse enemy who throws fireballs and clouds of steam. Cannot move. Weak to characters such as Fluoride, Jenni la Crevette or Wicked Gizmo Girl.

Gob Lin: A nature element goblin enemy who swallows ranged attacks. Defeat using close-ranged attacks. Weak to characters such as Creaper, Exister or Distort.

Lizzie- Magic elemental enemy who directly follows the player to attack. Weak to characters such as Purple Shirt Guy, Brawnmower or Scopiary.

The idea behind the gameplay in this game is selecting a team of four characters, and then roam around levels to find new characters. During gameplay, the player can choose to switch to playing as another character they've selected. Eggs will gradually spawn and be used to fill an attack meter. The main goal of each level will be to get another character to join your team.

Journals / Easter Fun 2: Beware the Eggseggcutioner
« on: February 23, 2019, 09:59:43 pm »
I'm making an Easter Fun sequel. This one will be a full game, like what I'm doing with A Game About Trimming Hedges. The game will get a story, a different style of gameplay, and of course more characters from across various games and stuff I've created.

Characters from The World of Elecreatures

Dizzy (Magic)

King Ted (Darkness)

Greg (Nature)

Dream Fennec (Light)

Characters from Easter Fun

Fluoride (Water)

Jenni la Crevette (Water)

Characters from One Million

Hood (Magic)

Chocbar (Wind)

Bunny (Magic)

Midnight (Darkness)

Daggercat (Wind)

Characters from A Game About Trimming Hedges/Final Version

Purple Shirt Guy (Technology)

Miss Trimm (Technology)

Tiny (Wind)

Leapyear (Earth)

Rabby (Nature)

Revenant Rabby (Fear)

Ghost (Fear)

Distort (Fear)

Kah Boom (Fire)

Dragon-Fly (Fire)

Francium (Fire)

Shrubbery (Fire)

Bush Turkey (Nature)

Brawnmower (Technology)

Guardener (Nature)

Scopiary (Technology)

Creaper (Fear)

K5 (Magic)

Characters from Poppytail 4: Special Edition

Wicked Ulfytail (Fear)

Wicked Pirate Bunny (Wind)

Wicked Gizmo Girl (Water)

Wicked Dizzy Dog (Magic)

Wicked Lizard Pepper (Earth)

Haunt-Cheesestick (Darkness)

Characters from Poppytail 5

Jawlock (Earth)

Nursina (Nature)

Exister (Fear)


Characters from The Poppytales

Poppytail (Nature)

SLiM (Magic)

Virus Dizzy (Magic)

Virus Greg (Nature)

Virus Jawlock (Earth)

Virus Nursina (Nature)

Virus Exister (Fear)

Virus APPARITION (Darkness)

Virus Wicked Ulfytail (Fear)

Virus Wicked Pirate Bunny (Wind)

Virus Wicked Gizmo Girl (Water)

Virus Wicked Dizzy Dog (Magic)

Virus Wicked Lizard Pepper (Earth)

Virus Haunt-Cheesestick (Darkness)

Characters new to Easter Fun 2

Talon (Darkness)

Ribbon Gibbon (Fire)

Elextron (Light)

Hugabelle (Light)

Jangel (Light)

Larry (Light)

Light Tiger (Light)

Sergeant Jangle (Technology)

Elfina (Water)

Eggseggcutioner (Darkness)

I will add more info as time goes on.

Windows / Mac / Flash / HTML5 / Re: A gift to friends
« on: February 22, 2019, 08:17:33 pm »
This is a really nice game.

Bug: I got a score of 20 on the leaderboard, and my score of 150 appears below that.

Windows / Mac / Flash / HTML5 / Re: A Game About Trimming Hedges
« on: February 22, 2019, 04:01:06 am »
Thanks. Many people didn't like it when I did it with Poppytail games 1-4. Hoping to release soon.

Also thought I would talk about some new mechanics for the game.

Mitchell-Jake, Barbara and their Backyard
"Did you make at least $5K?"
- Mitchell-Jake

At the beginning of Parts 1-4 of the game, you will start off in the backyard of your friends' backyard. Mitchell-Jake and Barbara will be in their swimming pool and will have a chat with you if you approach them. They tend to be quite talkative though. Here is where you can also pick up coins Barbara has dropped around the backyard to help you save up for new trimmers.

Creaper and Respawn Fees
"Creaper wants you to pay him the sum of $1. (Press A to accept, press R to refuse)"
- Text that appears when Creaper asks for payment

Every time you die, Creaper will appear and ask for money to allow you to respawn. Pay him and he'll let you continue the game normally. Should you not have enough or reject his offer, he will throw exclusive challenging fights at you. Win for great rewards, or lose to get nothing and continue the game. Each time you die, his fee will go up slightly. If you refuse his offer, his fee will increase by a large amount next time. Don't think you can cheat your way around him by closing the game though. Once you re-open he'll be right there waiting for you.

Trimmer Immune Enemies
"Oh how I missed being yellow!"
- Aurabby

Some trimmers grant you immunity to enemy attacks or the ability to attack enemies. However, there is a small chance if you use a trimmer like one of these, a version of that enemy type will appear who is immune to any attacks or effects from that hedgetrimmer.

These enemies are: Buster Ghost/Distort (immune to The Spookbuster), Ultra Ghost/Distort (immune to the Ultra Trimmer), Recoil Ghost/Distort (immune to the No Recoil), Bullet Ghost/Distort (immune to the Bullet Wave), Phantasm Ghost/Distort (immune to Phantasm Protector), Grenade (immune to Grenade Shielder) and Boomer (immune to Boombuster).

The only instances where these enemies cannot appear are levels where the base enemy won't spawn, whenever you use a trimmer other than those listed above, or in Francium's fight.

"If you need anything, I'm not allowed to give you any hints so you're completely stuffed then."
- Desk Lady

An ARG exists for this game. Some hints are already available from what I've posted on this thread.

Hot Fuzz Reference
It was all for the greater good. The greater good!

Pool Vacuum
It can't hurt you, but if you see it, stay away from it. Trust me.

Canon to Poppytail
You don't really need any prior knowledge of the series. Some things will make more sense as of when I release Pixeltail.

10 Boss Levels
Some are optional. Most of them are ridiculously difficult. Like some of my other games, you're always a one-hit kill. Bring your shooter trimmers to these for the ability to deal more damage. These are the Ultra Trimmer, No Recoil and the Bullet Wave. However, in some fights these will be auto-selected for your convenience.

A Guy with a Purple Shirt
The player's name is Purple Shirt Guy. Half of these things aren't even game mechanics. Oh well. Just remember not to mess with Creaper. You've been warned.

Windows / Mac / Flash / HTML5 / Re: A Game About Trimming Hedges
« on: February 18, 2019, 09:18:59 pm »
Update: Very nearly finished. May have to work on Easter Fun 2: Beware the Eggseggcutioner and Poppytail 5 at the same time. Still hoping for an end of February release.

Windows / Mac / Flash / HTML5 / Re: A Game About Trimming Hedges
« on: February 12, 2019, 02:02:23 am »
I hope the game will be out soon. The game is nearly entirely finished other than sound. Hopefully I can finish within the next two weeks.

My next focus will be Poppytail 5, and then a new Easter Fun game. After that it'll be Pixeltail and One Million, and then I'll focus on The Poppytales for a while. The Poppytail series will be on hiatus between Pixeltail and The Poppytales.

Journals / Re: The Poppytales (Journal Thread)
« on: February 02, 2019, 02:34:39 am »

It's not playable yet, I'm still working on character sprites. Ignoring the fact the enemy in this screenshot is SLiM with the background for Fluoride's level, the characters on the player's team are Frostbite (One Million), Creaper (A Game About Trimming Hedges: Final Version), Poppytail, Jenni la Crevette (Easter Fun) and Haunt (The World of Elecreatures).

I only managed to get one screenshot. After the first one, the game wouldn't let me take any more.

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