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Messages - Ephoria

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1
Windows / Mac / Flash / HTML5 / Incandecia - PixelWeekendJam #2
« on: March 23, 2018, 07:27:49 pm »
Hello  :)

I am comming to present to you my game that Icreated during the PixelWeekendJam #2. The Jam theme was "Color".
I have created a puzzle game. All levels need to check the right combinaison for finish him.  I give you some screens and my ranking !

PLAY : https://ephoria.itch.io/incandecia

.




2
Very nice rendering  ;) I like it ! The pixel Art is simple but it gives something really clean !

3
Windows / Mac / Flash / HTML5 / Re: Garlicoin Kitchen - Very First Game!
« on: February 22, 2018, 03:11:39 pm »
I like the idea !

I thought of a simple improvement. It should be possible to use the arrow keys to move, unless this is normal.
It would increase the speed of actions ^^

Great work !

4
Really pretty, the effect of the storm give a real dynamism !

I think it would be nice to be able to cross platforms that look like stairs, I see the thing like that.

I noticed some saturation of sounds when I jump on a bed with several barrels, but it can probably come from my computer.

Also when the player is on a small slope he slips, I do not know if this is normal ?

To finish, the atmosphere is well felt, it is very well worked !

5
iPhone / iPad / Android / Re: RETRO REDUX (Untitled)
« on: February 21, 2018, 03:33:52 am »
I like the music. that give good !

6
Ask a Question / Re: Help for coding an interactive line
« on: January 31, 2018, 10:05:42 am »
You must to give the x and y position from where you want to go.
Atan2 you will return the degree  since the actor who run the function.

Then it only remains to exploit the degree to make it going to the desired position.
Do not hesitate to show me your code if it does not work  ;)

7
iPhone / iPad / Android / Re: RETRO REDUX (Untitled)
« on: January 30, 2018, 03:22:22 pm »
I don't know it's normal but the controls player has some small problem, when a jump the player take a long time to slow down. It's a frustation on some map.

8
Ask a Question / Re: Help for coding an interactive line
« on: January 30, 2018, 05:28:02 am »
You can find a angle with the function "atan2".
Watch my screen it's an example.

9
iPhone / iPad / Android / Re: The Smallest Story - available on Android
« on: January 27, 2018, 06:30:15 am »
Thanks ! Thumbs up

10
iPhone / iPad / Android / Re: The Smallest Story - available on Android
« on: January 27, 2018, 05:08:10 am »
Thanks ! I change that  :)


11
iPhone / iPad / Android / Re: The Smallest Story - available on Android
« on: January 26, 2018, 12:44:31 pm »
Thanks for your report  :)

It is possible that some spelling mistakes are present, my level of English is not realy good ^^

The story doesn't really make sense in itself.
But I'm thinking of doing a more elaborate sequel that would make sense of it all.

I take note for the maze !

12
iPhone / iPad / Android / The Smallest Story - available on Android
« on: January 26, 2018, 09:29:19 am »
Hello all !

I will talk to you today about my new creation "The Smallest Story". This is a mini game in which you will have to perform several different and varied things. I estimate its lifespan at 20 minutes. It's hard to explain the idea and style of the game. I'll just let you try and find out for yourself.



The game may seem strange to you at first but do not worry because all this is normal.

Good game  :)


13
Ask a Question / Problem with tiles on Android
« on: January 25, 2018, 03:54:27 pm »
Hello,

I have a problem with the displaying of the tiles on Android, some tiles causes cutting on the side of the tile do you know why ? I have put 2 screens. Flash & Android.

14
You try to access on a variable whitch not created on the scene on which you are. Can you show me your code ?

15
iPhone / iPad / Android / Re: RETRO REDUX (Untitled)
« on: January 25, 2018, 05:02:57 am »
I have find a little bug. When we switch fastly on the map 65 -> 64 -> 65 some block are tenfold.

I love the mini map, she is super helpful !  :D

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