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Messages - johnjanowskibsc

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Ask a Question / Android app crashing
« on: May 18, 2019, 09:27:01 am »
Hi all,

So I have an app that works in both on the appstore and in amazon appstore. However the same app does not work on android. I have done some testing and the error that comes up is this:


I have googled and there are some helpful articles, even if they are a little hard to understand.

Has anyone come across this error before and knows how to fix? I will be ever so grateful!


Ask a Question / Re: Android test build failed.
« on: May 18, 2019, 04:33:06 am »
Have you set your max SDK to 26?

I had to read this page over and over again a few times but in the end it worked!

Ask a Question / Re: What Java JDK should I be using?
« on: May 17, 2019, 02:07:15 pm »
Off the top of the head I just downloaded jdk 8. I didn’t bother uninstalling jdk12. Then i made sure stencyl was pointing at jdk 8 before proceeding. I think I also set the minimum and maximum api to 21 and 26.
Hope this helps?

Ask a Question / Re: What Java JDK should I be using?
« on: May 17, 2019, 11:10:19 am »
Hi. I went through all this a couple of weeks back. You have to stick with JDK 8.

Journals / Re: Crossbar Kevin
« on: May 17, 2019, 08:06:03 am »
Thanks. Seems stable on iOS. I’ll get myself a better android phone and do some testing!

Journals / Re: Crossbar Kevin
« on: May 16, 2019, 09:50:25 pm »
Thanks -  I've added this to the todo list. I think when I added the trees I didn't scale them down to x4 - silly really as I did it with the rest of the actors.

After a bit of testing I've locked down the time trial game. This part of the game was just an offshoot of the main game but I noticed people were playing this before the challenge game. This becomes unlocked once you have played the challenge game.

The game should be live on android/ios/amazon by the weekend hopefully. I've dug out my old android device but can't seem to test it as my device isn't supported. If anyone is able to check that it is working on this OS that would be great?

Hi, I cleaned the project and it fixed it first time! Thanks

I've been working on a fun little app called Crossbar Kevin:

Kev­in is a young boy that en­joys play­ing foot­ball in the garden. He loves to score goals.
However, his fath­er, Big Mick, feels that is not the best use of his time.
In or­der to hone Kev­in's skills, dad only wants him to hit the cross bar. If you achieve this then he is happy. If you don't then he will be pour scorn on your soul!
Are you ready to im­press dad?

It is going out at the end of the month. However, if you would like to take part in some testing by using TestFlight please drop me a line. There will be a public link to testing coming once apple have reviewed the build.

Thanks. I installed JDK8  but still no joy. Stencyl is pointing to this in android settings - I think I will uninstall JDK11 and see if that helps?

Ask a Question / Re: How do I save a low score attribute?!
« on: May 10, 2019, 12:26:15 pm »
Nice one!

Ask a Question / How do I save a low score attribute?!
« on: May 10, 2019, 10:21:48 am »
I'm sure the answer is there poking my in the face but I am trying to get my game to store the lowest score.

Its easy to store a high score as a high score will overwrite a previous high score.

The trouble I have is at the end of the game I am comparing the current score to the lowest score. However at the start of the game the lowest score is always 0 so my current score will never overwrite this. Does this make sense? I have attached a screenshot of code that doesn't seem to work?!

Before I head down this long and winding road should I uninstall JDK11 and install either..

a) JDK8?
b) JDK 10?

Ask a Question / Re: Monetizing my andorid game
« on: May 10, 2019, 01:57:57 am »
I've used Admob as it is supported by stencyl.
There is an extension for UnityAds which a lot of developers use too.

Journals / Re: Crossbar Kevin
« on: May 09, 2019, 10:42:25 pm »
Glad you found punting the sister as funny as I did!
I’ve been thinking about changing the collision shape for the CB and will amend this.
In the time trial I set the aim button to appear after the countdown. I will do the same once the camera has panned.
Which graphics look a little inconsistent? I
Great idea for a ghost arrow. - I’ve got a list of things to do and this will go somewhere near the top.
I had to create the time trial score scene before addressing the timer getting to zero. I’ll fix this tonight.

Thanks for all the feedback

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