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Messages - NerdinaNutshell

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1
Extensions / Re: [Stencyl 3.5] Away3D Extension
« on: January 24, 2019, 08:17:40 am »
Cool beans. I just wish there was a little more info on how to use it

2
Ask a Question / Re: Learning how to use lists
« on: January 07, 2019, 05:15:51 pm »
I tried to place an actor using lists but for some reason it places the actor at 0,0. I can’t figure out how to fix it. I can’t use the item block because I’m adding more values to the list. Does anyone know what I’d do? Thanks.

3
Ask a Question / Re: Learning how to use lists
« on: January 07, 2019, 03:47:17 pm »
Oh I see, thanks for clearing that up

4
Ask a Question / Re: Learning how to use lists
« on: January 07, 2019, 03:30:42 pm »
You can write that to the same entry in a list as just numbers separated by a space E.g '32 32'

If you're consistent in writing the X value first, then the Y value second, you can get that entry and split it into a new temporary list: NUMBERS & TEXT > TEXT > SPLIT > Split TEXT into words.

You then know that item 0 in the temporary list will be the X value, and item 1 will be the Y.


Sorry, I'm not sure I understand what you're saying here.

5
Ask a Question / Re: Learning how to use lists
« on: January 07, 2019, 02:36:38 pm »
Yeah I think I get lists for the most part but I do have one question. How would I make a list that stores x y coordinates? Thanks

6
Ask a Question / Learning how to use lists
« on: January 07, 2019, 01:41:09 pm »
Recently I’ve been trying to learn how to use lists and was told that I random story generator was the best way to learn how to use them. I had a few questions: How many lists am I going to need? Why are lists required for this? Lastly, if there are more than one lists are most of the lists used to store things such as verbs, adverbs, etc and one of the lists is used “write” the story? Thanks

7
Windows / Mac / Flash / HTML5 / Re: Puffy Man Demo
« on: December 17, 2018, 11:13:51 am »
I’m planning on finishing the Christmas level today so stay tuned :)

8
Ask a Question / Re: How to repeatedly shoot while button is held down
« on: December 13, 2018, 05:48:35 pm »
Use an input event and the create actor block. I feel that it’ll be pretty self explanatory from there (if not I’ll be more than happy to help you.

9
Ask a Question / Moving Platform help
« on: December 13, 2018, 05:15:01 pm »
I’m having a little trouble with a ride platform code (I used one I found on Stencyl forge and then tweaked it in an attempt to get it to work). I posted my code down below. Does anyone know what I did wrong? Thanks.

10
Windows / Mac / Flash / HTML5 / Re: Puffy Man Demo
« on: December 05, 2018, 04:46:20 am »
Just put up the Windows port. Not sure if I’m going to put up the flash version again because of how massive it is.

11
Ask a Question / Windows problems
« on: December 03, 2018, 05:18:28 pm »
I’ve been having a few problems with porting my game to Windows. I downloaded Visual Studio like to said and restarted. When I went back and try to play the game it still said download Visual studio. So I tried logging into Visual studio but that did nothing. Is there anything I’m forgetting to do? Thank you.

12
Ask a Question / Porting front mac to windows
« on: December 02, 2018, 03:36:03 pm »
Does anyone know an efficient way create ports of my Mac OS games to windows. My current method is emailing the Stencyl file to myself, opening it on my old windows laptop, and then exporting. Is this my only option or...

13
Windows / Mac / Flash / HTML5 / Re: Puffy Man Demo
« on: December 02, 2018, 03:01:35 pm »
Oh sorry just noticed that I did that. The weird thing is is that the file is considered downloaded so let me do a little more inspection.

14
Windows / Mac / Flash / HTML5 / Re: Puffy Man Demo
« on: December 02, 2018, 04:57:12 am »
Sorry about the title screen I finished the game at 11 o clock and wanted to take a week off from the game. As for the S button I was trying to communicate that you can inflate yourself and jump higher, but it’s not all that clear so I’ll put a text box.

15
Windows / Mac / Flash / HTML5 / Re: Q-Ball
« on: December 01, 2018, 07:51:16 am »
Great for a first game. Did you make all the graphics?

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