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Messages - vicevicebingo

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Ask a Question / Re: Button to shoot and shoot another actor
« on: July 31, 2020, 01:26:15 am »
scene behavior?....meh

Ask a Question / Re: How to make Top-down Platformer game ?
« on: July 03, 2020, 05:50:56 am »
Don't f_cking play z-index
you will be mad.

Journals / Re: A Foresty Game
« on: June 10, 2020, 04:26:44 am »
Sadist: You haven't try your best yet! What a foolish slave, do it better!
The longer the game will spend player longer time to play
and be impressive after all! They won't move to next game until
they beat the long game you son of a b****.

Masochism: I am too stupid! I can't follow your best work already!
I am not worth to stay in your sight! Ar! Ar! The shorter the game will
make player goes to play ANOTHER game and not even replay the game,
ar, don't make it short! It will be my hope!! Ar!!!! Can you kick my A$$ pls??!#??

Ask a Question / Re: Character behavior
« on: June 02, 2020, 05:28:01 am »
I'm trying to see if i can add emoticons to a list which the pet can call out.

Example: when the the hunger bar is low, it'll add the hungry emoticon to the List, when the happy bar is low, it'll add sad emoticon to the list. And when its no longer hungry or sad, the emoticon will be removed from the list.

The Actor block adds the last created actor to the list, and i think this wont solve my issue. I'm not only adding happiness and hunger, but also the pet's character, like curiosity when it sees an item, or bored when it has nothing to do.

Has anyone created such a logic before?

Happy side:
Happy (^_^)
Happy + Hungry (show tongue)
Happy + Curious (Eye with light)
Happy + Bored (eyes are rolling left & right...)

Sad side:
Sad (x_x)
Sad + Hungry (Show teeth)
Sad + Curious (Angry)
Sad + Bored (close eyes completely)

Maybe your art (resource)
will solve

Ask a Question / Re: Shooting Targets [bug]
« on: May 06, 2020, 02:24:05 am »
I don't even know what does enter region means
maybe you know it

Ask a Question / Re: collision group problems
« on: April 16, 2020, 01:00:03 am »
group of animation? Ar? @?# ?

Ask a Question / Re: Hitboxes and hurtboxes
« on: April 04, 2020, 11:48:50 pm »
You don't want 10000 hits (automatically)
you just want 1 hit
but MUST USE collision shape in animation

Eh, this is how to answer....

Journals / Re: Untitled Reset Game No3
« on: April 02, 2020, 08:50:21 am »
Reset the x position.

= look like teleport

What? You reset my x position
to let your car wins in racing game LMAO?

Reset battleship size.

= stat debuff

What? You saved the penguin in South Pole!
(but passengers dropped from sky and die in sea)

That is reset [___________]
to make how evil it can be

Journals / Re: EVO! Building and updating my first video-game
« on: March 23, 2020, 01:41:28 am »
Idle game is really a hard type of game to make excitement
when the grinding part is not speedy or insane or mad

However a nice pet game
if ignore idle game, the genre.

Ask a Question / Re: Platform Up/Down Player stuck no Jump
« on: February 07, 2020, 12:57:24 am »
dont work T_T
So the problem is keyboard control?

You may try use actor value or number attribute for the y-speed.

If jump key hold down, set jump speed to -100

when a player hits a groundoneway
if not jump key hold down, set jump speed to y-speed of 2nd actor

Your block was ...  set y-speed to y-speed of 2nd actor for 1st actor
if change to ...........set y-speed to jump speed

Ask a Question / Re: Platform Up/Down Player stuck no Jump
« on: February 06, 2020, 12:20:02 am »
if not jump key is pressed

Ask a Question / Re: Collision player and platform no detect.
« on: January 29, 2020, 01:57:07 am »
Download this resource pack:
and follow the instructions. The included Player Control behavior has one-way platforms support, so you can either use it, or see how it's done there.
behavior Time Count
When Drawing   Unexpected
stop me test game

Take out a tick   from the tickbox
in Drawing [tick]

oh test game.

Windows / Mac / Flash / HTML5 / Re: My New Project
« on: January 18, 2020, 02:07:30 am »
A creative RPG MAKER game.
Click object to talk with object.

Ask a Question / Re: Having problems. Can you help with a simple jukebox?
« on: January 10, 2020, 12:11:48 am »
if + and

if + and + and

if + and + and + and

if + and + and + and + and

Windows / Mac / Flash / HTML5 / Re: MY NEW GAME{JUMPING ADVENTURE}
« on: January 02, 2020, 12:31:48 am »
Good mini game.
Good amount of actors.
Good the few animations.
Good sound effect.
Good text font.
Good single color background.
Good ending.

Later on is just switch the 'good' to 'excellent', huh.

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