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Messages - chaosoul

Pages: 1 2 3 ... 18
1
Resolved Questions / Re: Moving Attributes
« on: February 02, 2012, 07:40:22 pm »
Thank you.

2
Shared Resources / Re: Random 4-ways movement AI
« on: February 02, 2012, 07:39:38 pm »
I probably update on sunday.

3
I can volunteer as well with a 3gs.

4
Resolved Questions / Moving Attributes
« on: January 31, 2012, 08:44:27 pm »
Can I move attributes up or down in the list of a behavior because I don't like how my new additions are at the bottom. Thanks for everything in advance Stencyl!

5
Shared Resources / Re: Random 4-ways movement AI
« on: January 31, 2012, 08:32:41 pm »
I might upgrade my old random ai walking behavior to this. I can make them walk randomly but the whole part about attacking I won't be making sorry.

6
Paid Work / Re: Looking for Programmer
« on: January 29, 2012, 07:09:35 pm »
So what will you be contributing to the project because ideas are worth nothing

7
News / Re: Going Pro - StencylWorks 2.0 and beyond
« on: January 25, 2012, 08:12:49 pm »
Events.. This just keeps getting more like the starcraft map editor.. I LOVE IT. I WANT EVENTS NAOz

8
Ask a Question / Re: S.O.P.A law and Free flash game industry
« on: January 23, 2012, 04:17:24 pm »
Lol fined $100 million dollars? I don't think so. Where did you hear that? Besides SOPA was basically killed. Now all we gotta worry about is PIPA. I do agree its danger for all. Basically will kill anything with any sign of copyright so I say about at least 70% of internet if not more.

9
Chit-Chat / Re: Game Pitch Off: A Forum Brainstorming Game
« on: January 21, 2012, 11:04:20 pm »
Just a game idea I like to make sometime in the future though I am inactive a lot and haven't done much in stencyl
Game Name: Fattie (Temporary Name)

Huge ball of goo (think kirby but as goo). It'll be a puzzle 2d platformer. He eats stuff and everytime he does he grows and grows and becomes more capable of swallowing bigger things. The final objective for a level is to get to max size and achievement if they eat a certain object. Every level has the goo start at a certain level. Maybe in later levels he'll split and you have to make both of them grow to max size.

10
Chit-Chat / Re: Happy Birthday Irock!
« on: January 15, 2012, 02:56:13 pm »
Err Didnt see that. Sorry really late but I love your game and happy birthday

11
iPhone / iPad / Android / Re: Feed My Zombie iOS AVAILABLE NOW!
« on: December 27, 2011, 11:16:02 pm »
Used PJPTPJHFTL4E. Thanks alot. Seems impressive from what I've tried. I really hope you differentiate the game from cut the rope more in the future. Looking forward to what you do next!
Edit: Redid it from start and here is my analysis/review: If you move your finger quick it will sometimes pass by. The actor pinned onto the finger is kinda slow and thats what causes it. When using multitouch it lags a little. Also with the movable chain its really buggy. Sometimes it gets stuck. Also you can move the pinned chain part around as if the whole map was the movable space for it. I'll upload screenies tomorrow.

12
Game Ideas / Re: Novel Tower Defence
« on: December 24, 2011, 08:31:30 am »
I was making a kit for tower defense but the only thing I made was the towers spinning around and attacking a unit. The tower would detect the unit (that I would control at the time) and fire but the velocity wasn't quick enough or maybe I have to make the bullets kinda home into the tower. Anyways I stopped at pathfinding which is making a path for the tower because I couldn't think of a clean approach of adding this while still have it simple.It would be okay if I made my own game but I was making a kit. If you like I'll upload the behavior of the autotower for you.

13
Chit-Chat / Re: Merry Christmas, everyone,
« on: December 24, 2011, 08:18:40 am »
Merry Christmas guys! Have a great holiday! :D

14
iPhone / iPad / Android / Re: Loony Box iOS
« on: December 24, 2011, 12:10:08 am »
Didn't notice this get ported.I played the flash version and it was great. It seemed it was made to use touch controlls so gratz. Will there be anymore updates? If you have a promo code could you share as well?

15
Game Ideas / Re: Novel Tower Defence
« on: December 22, 2011, 08:53:20 pm »
That sounds cool. Its probably doable but I doubt you can do it easily. I suggest a less ambitious project first to get use to stencyl.

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