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Messages - joeygu

Pages: 1
1
Ask a Question / Re: compile to windows "compiling" nothing happens after.
« on: February 28, 2019, 10:36:42 am »
something is very wrong with the 4.01 version.
not only I couldn't test the game on windows platform, which I could when using version 3.4, strange thing started to happen on flash platform as well.

I have an actor that was set to show itself (fade to 100%) over 3 secs, such simple thing which worked perfectly in version 3.4, now it simply refuse to work!
No matter what I try, the actor will not show up.

I have no choice but remove 4.01 and return to 3.4




2
Ask a Question / Re: compile to windows "compiling" nothing happens after.
« on: February 28, 2019, 07:29:41 am »
Hope this is the log file you require, if not just let me know.
thx

3
Ask a Question / Re: Blend mode not working on Windows Platform?
« on: February 28, 2019, 05:29:06 am »
k...thx

4
Ask a Question / Re: compile to windows "compiling" nothing happens after.
« on: February 28, 2019, 05:28:32 am »
I'm having the same problem.
It worked fine earlier, today I upgraded to 4.01 and it just won't test the game anymore on windows platform.
It shows "saving", "finalizing", "compiling",  then nothing.
I have tired to repair visual studio but no help.
Please resolve urgently! Thx

5
Ask a Question / Blend mode not working on Windows Platform?
« on: February 27, 2019, 08:36:25 pm »
Hi all

I made a game with some layers using "Multiply" blend mode, tested on Flash platform, everything's working fine.

But when I tested it on Windows platform, all the "Multiply" layers seem to be set to "Normal" automatically.

As shown in this help page:

http://www.stencyl.com/help/view/blending-modes/

"Limitations:
Blending modes only fully work for Flash games due to limitations with the underlying technology (OpenFL/Lime).
Some Blending Modes work on Desktop and Mobile targets but only Add, Multiply and Screen. We hope that in the future, OpenFL will support all blending modes on these targets."


So what happened? "Multiply" mode should be supported.

Any suggestions?



Pages: 1