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Messages - FMStudioGameDev

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1
AdMob / Re: Setting up Admob
« on: November 16, 2017, 09:34:44 am »
Really strange, I don't think it's anything related to your subscription, they look like the blocks of and older version of Stencyl. Are you sure you are running 3.4? Build 9300+?

2
AdMob / Re: Setting up Admob
« on: November 16, 2017, 08:37:40 am »
Well it should be there.
Which build of Stencyl are you using? Are you logged-in (it may be only available to mobile plan users)?

3
Chit-Chat / Re: Any native French speaker willing to help?
« on: October 20, 2017, 01:10:32 pm »
PM sent, thanks a lot yoplalala!

4
Chit-Chat / Any native French speaker willing to help?
« on: October 20, 2017, 06:36:31 am »
Hello everyone!
I need a little help from a French native speaker, here is my "problem":
I'm used to localize my adventure games but the guy who usually made the French translations is taking a vacation (lucky him!), so I commissioned the job to another translator but the text he delivered is suspiciously similar to the one produced by Google Translate (more than 50% of sentences are identical, the rest - a part from a 2 or 3 sentences - differs only for a couple of words here and there).
Now, either Google Translator has become incredibly smart or the guy copied/paste the Google translator result and simply corrected the most evident mistakes.
Now my question: Is there in the Stencyl community a willing French speaker that could have a little read to the text and tell me if it  does make sense or if I should better trash it and have it remade by someone else?
Thanks a lot!

P.S. It's a rather short text, it's a list of around 50 sentences.

5
Ask a Question / Re: Trouble building game for Android.
« on: September 27, 2017, 12:04:06 am »
Be sure you set API 21 as Android Target Version in Settings->Mobile->Version

6
Open project in games-generated->gamename->export->ios with XCode, than open GAMENAME-info.plist (that is in resource folder) as source code (right-click and select Open as... -> source code) than add Calendar permission code where the other keys are:
Code: [Select]
<key>NSCalendarsUsageDescription</key>
<string>GameName will create a calendar event.</string>
Than build from XCode.
Didn't have the time to test but it should work.

7
Ask a Question / Re: In App puchases [iOS]
« on: August 29, 2017, 08:30:09 am »
Nah I never put numbers in there, but I don't put 'com.game.name' either. I just call it 'GameNoAds' or whatever
I am pretty sure that name is not the problem, I always call my inApp with reverse domain convention (com.mydomain.gamename_inappname), never had any issue for this.

8
Lol you're welcome!
Feel free to mention FM Studio if you want to, but I've faced the same issue long ago and found the solution here on the forum, so probably it wouldn't be fair to credit only me as the one who solved the problem instead of the whole Stencyl community!

9
Run > Clean project should solve your issue.

10
Awesome!

11
Sold several sitelocks to them in the last year and a half.
They are very good people to work with and make fair offers.

12
Extensions / Re: Change Audio Pitch [V 1.0]
« on: August 10, 2017, 06:22:36 am »
@FMStudioGameDev of course. It is attached to this post.

Thanks a lot!

13
Extensions / Re: Change Audio Pitch [V 1.0]
« on: August 10, 2017, 12:15:18 am »
Thank you very much, @letmethink
   
Because this extension only works on Stencyl 3.5, I have installed both versions, the old version to use it with Stencyl 3.4, and this new version to use it with Stencyl 3.5
Could you please share the old version for Stencyl 3.4? The link in the first post leads to a 404.
Thanks a lot

15
iPhone / iPad / Android / Re: Pixel Volley - Featured on App Store!
« on: July 23, 2017, 04:55:28 am »
Congrats on the feature!! I saw it in featured in Indian category!! If I may ask.. how is the revenue? Can you share the geographic differences? ;)

BTW.. is this your first feature?
Thank you! To be honest I don't know if I am allowed to share numbers (since we are in partnership with a publisher).
Anyway at the moment (first two days) revenue is fairly good and coming mainly from China and Canada, followed by UK and rest of Europe.
This is our first feature by Apple, Forgotten Hill games have been featured on Google Play inside Adventure category (but never frontpaged). Nothing comparable to App Store Front Page Feature...

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