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Messages - FMStudioGameDev

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Open project in games-generated->gamename->export->ios with XCode, than open GAMENAME-info.plist (that is in resource folder) as source code (right-click and select Open as... -> source code) than add Calendar permission code where the other keys are:
Code: [Select]
<string>GameName will create a calendar event.</string>
Than build from XCode.
Didn't have the time to test but it should work.

Ask a Question / Re: In App puchases [iOS]
« on: August 29, 2017, 08:30:09 am »
Nah I never put numbers in there, but I don't put '' either. I just call it 'GameNoAds' or whatever
I am pretty sure that name is not the problem, I always call my inApp with reverse domain convention (com.mydomain.gamename_inappname), never had any issue for this.

Lol you're welcome!
Feel free to mention FM Studio if you want to, but I've faced the same issue long ago and found the solution here on the forum, so probably it wouldn't be fair to credit only me as the one who solved the problem instead of the whole Stencyl community!

Run > Clean project should solve your issue.


Sold several sitelocks to them in the last year and a half.
They are very good people to work with and make fair offers.

Extensions / Re: Change Audio Pitch [V 1.0]
« on: August 10, 2017, 06:22:36 am »
@FMStudioGameDev of course. It is attached to this post.

Thanks a lot!

Extensions / Re: Change Audio Pitch [V 1.0]
« on: August 10, 2017, 12:15:18 am »
Thank you very much, @letmethink
Because this extension only works on Stencyl 3.5, I have installed both versions, the old version to use it with Stencyl 3.4, and this new version to use it with Stencyl 3.5
Could you please share the old version for Stencyl 3.4? The link in the first post leads to a 404.
Thanks a lot

iPhone / iPad / Android / Re: Pixel Volley - Featured on App Store!
« on: July 23, 2017, 04:55:28 am »
Congrats on the feature!! I saw it in featured in Indian category!! If I may ask.. how is the revenue? Can you share the geographic differences? ;)

BTW.. is this your first feature?
Thank you! To be honest I don't know if I am allowed to share numbers (since we are in partnership with a publisher).
Anyway at the moment (first two days) revenue is fairly good and coming mainly from China and Canada, followed by UK and rest of Europe.
This is our first feature by Apple, Forgotten Hill games have been featured on Google Play inside Adventure category (but never frontpaged). Nothing comparable to App Store Front Page Feature...

iPhone / iPad / Android / Re: Pixel Volley - Featured in App Store!
« on: July 21, 2017, 02:08:29 pm »
A little update: Pixel Volley is Featured as 'New Games We Love' almost Globally (all across EU, Latin America, Canada, China, India...). In the US is featured in Sports and Arcade category games.

Congrats on the release, had a little play with it yesterday, Its fun! I really liked when the net started moving and the ball was reducing in size everytime someone touched it. Ill keep playing as i want to see the saw blades XD
Thank you very much! You can also set your desired settings for net-ball-court in options menu.

iPhone / iPad / Android / Re: Pixel Volley - Now available for iOS
« on: July 20, 2017, 11:10:51 am »
Hey there,
Pixel Volley is finally available for iOS (at the moment featured  in the EU!)
Check it out and let us know what you think!

After a whole night everything seems to be working as supposed on Android.
Probably it takes so much time for changes made on Tapdaq portal to take effect.
Still not able to show Cross-Promo on iOS with my partner's ID, but will ask them  to check settings on Tapdaq.
Thanks again and sorry for wasting you time.

Can you give me your logs when called interstitial. There should be some text why interstitial will not load.

I test it on my side and everything works.
I cannot see XCode logs since cannot test this extension on iOS simulator.
Will try later on if I find anything on the Android console and let you know. Thanks for now.

EDIT: AppLovin works. Just needed to wait about 1 hour after adding it on the mediation panel. But same for the other network only video and rewarded ads, no interstitials.

Witch other networks are you using?
Are they green in the debug window?

Well I first tested on iOS with my partner's id. Don't know which network are active (I am sure admob/Unity/Vungle are) and on iOS debbuer doesn't work. I was supposed to show a static interstitial for cross promotion and never succeded in doing it.
So I made a test with my account and AdMob/Unity/Applivin for Android.
They are all green in debugger but still no interstitial.
And even if I added static interstitial ID for AdMob and activated graphic interstitial on AppLovin the debugger only shows Video (Admob) or Video/Rewarded (AppLovin). Also my cross-promotion placement never showed.

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