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Messages - ozz

Pages: 1 2 3 ... 28
1
Ask a Question / System Requirements of my Game
« on: August 08, 2019, 08:20:30 am »
Is there a program that can tell me what the minimum/recommend systems specks are for my game?

2
Ask a Question / Crashing on Screen Trasition
« on: August 05, 2019, 08:39:21 am »
One of my player reported a glitch I can't get to happen.  It seems to be crashing on screen transitions, it also appears to not be the same Transition/scene doing it.  Sometimes the next scene loads fine, other times it crashes the game.  I did have this happen occasionally when building the game but using the Atlas system to assign assets only to scenes they appear in seems to have fixed it on my end and for most players.  I really want to fix this, but I can’t figure out what might be causing it and I can’t post the logs here because I There are no logs to post because I can't recreate the glitch any more. 

  Are there any common causing of stencyl built games crashing on screen transitions that I can look through or anything I can do to make it less likely?

3
Ask a Question / Re: Smoother Switching
« on: January 20, 2019, 04:31:01 pm »
I changed it so the Menus now load in as needed, not at the start of each scene, but even with nothing being created at the start of a scene it still lags a bit.  Anything I'm missing?

4
Ask a Question / Re: Smoother Switching
« on: January 19, 2019, 05:00:46 pm »
That particular one, quite a lot.  The Interface rooms tend to be the worst in terms of choppy loading, though not necessarily the most to do at the start. 

5
Ask a Question / Smoother Switching
« on: January 19, 2019, 04:24:42 pm »
I've been developing a large scale game and I've noticed the transitions sometimes feel a little choppy between scenes.  I've included a sample of my scene changing code(it's more or less the same for every switch).  Is there a way to make switching smoother when each scene is around a GB in size?

6
Ask a Question / Re: The Latest Windows Update Causing Problems?
« on: December 12, 2017, 08:18:37 pm »
All there and the error seem to have stopped, not quote sure what caused the issues, but it seems over.

7
Ask a Question / Re: The Latest Windows Update Causing Problems?
« on: December 08, 2017, 06:42:48 am »
Thanks 1MrPaul1, I didn't think of that.  I've had the black box thing happen before, but last time making the Atlas more efficient/organized.  The Atlases did need updating and that, but it might be something else, (I really don't know) seems to have prevented it aforementioned glitches during testing, but there wasn't that much that needed resorting.  Guess I better check the Resource files too. 

8
Ask a Question / Re: The Latest Windows Update Causing Problems?
« on: December 07, 2017, 09:59:31 am »
Oh, sorry Windows 10, the Home edition

9
Ask a Question / The Latest Windows Update Causing Problems?
« on: December 07, 2017, 08:41:19 am »
After the latest update was done installing my game tests(Cppia and Windows) were brimming with errors that I've not seen in ages.  Black boxes replacing frames of animation, menus turning invisible and inexplicable crashes in scenes that have never had issues. Has any one else having issues after the update?

10
Ask a Question / Re: Random Integer Causing Lag (coin explosion)
« on: December 05, 2017, 07:30:58 pm »
Not actually, they are farly simple past the creation.  That said I have been doing further tests and the lag seems at it's worst when the player drops their coins.  These does involve some random values and active hit boxes so I've been testing both in the hopes of isolating the issue.  No luck just yet.

11
Ask a Question / Re: Random Integer Causing Lag (coin explosion)
« on: December 03, 2017, 02:00:20 pm »
Sorry,  I've done that, it didn't seem to matter, though I did notice chests dropping lots of money doesn't cause any lag.  I think it may have more to do with the actor doing the dropping.

12
Ask a Question / Re: Random Integer Causing Lag (coin explosion)
« on: December 03, 2017, 01:38:57 pm »
Well without the hit box it wouldn't work anymore.

13
Ask a Question / Re: Random Integer Causing Lag (coin explosion)
« on: December 03, 2017, 01:02:51 pm »
Thing is that Actor Group they belong to can not interact/collide with themselves or other actors save for tiles and the player, but it only lags when they are first created.

14
Ask a Question / Random Integer Causing Lag (coin explosion)
« on: December 03, 2017, 12:27:39 pm »
I got a bit of code(I included it in an image) the makes coins fly randomly from defeated enemies in exactly the way I wanted, but when there are a few dozen coins created it can slow the game down for a second.  Is there any what to get the same effect without the slowdown when a large number are created?

15
Ask a Question / Re: Can I Switch animations differently?
« on: November 18, 2017, 06:33:55 am »
I'm not sure that's quite it, all I really want to do is blur or afterimage a bit during a transition from one frame to the next.

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