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Messages - BravarianPawStudios

Pages: 1 2
1
Ask a Question / Re: Generating actor, (enemy), paths
« on: February 19, 2013, 04:53:15 pm »
Did you try piecewise motion? You can set a different velocity for every piecewise motion.

2
Paid Work / Re: SCUMM-style adventure game dialog
« on: February 03, 2013, 10:24:06 am »
DUDE!!!!!!
JUST WHAT I WAS LOOKING FOR!
YOU NAILED IT!

3
Ask a Question / Functions/methods
« on: January 18, 2013, 07:42:30 pm »
hey guys, i have a question.
I thought, naively i guess, that scene behaviours were like functions/methods that you can call any time. But it seems I was wrong... Is there any way to have functions/methods in stencyl?

4
I did erase it and reimported again (i forgot to mention it) but the issue persist. It seems that when the import take place the 70.png is exported wrong (I have no control over that, or can i?). It's weird because it was doing everything ok before.

5
Second it!

6
Ask a Question / Re: Polygon Collision edit fail
« on: December 03, 2012, 02:40:58 pm »
By any chance you the editor area is sort of annoying? And I'm talking with relative small images (32px). the image is always out the editor area and some points are within of sight.

7
Old Bugs (1.x/2.x) / Re: [iOS] Some polygons may crash the game [1.3.4]
« on: December 03, 2012, 11:51:27 am »
Jon, I'm having the same issue. I have verified if there any small actors or clockwise order so far everything seems right but when I try to test the game (iOS) the game crash with that same error.

what could possible be? I'm using stencyl 2.2.

8
So did you solve it?
is there any way to solve it?

9
Old Questions (from 1.x/2.x) / Re: b2PolygonShape.cpp crashing iOS testing
« on: December 03, 2012, 11:43:31 am »
what you mean by complex collision? I have simple points like triangles, square and hexagons. the order of the points in each figure is counter-clockwise and I'm still having that issue you mention.

how did you solved it? I mean, I don't think the points are making a complex figure.


10
Ask a Question / Re: Cannot export to flash! Help!
« on: December 03, 2012, 12:06:03 am »

11
Ask a Question / Re: Cannot export to flash! Help!
« on: December 02, 2012, 11:38:56 pm »
All sound/music files are fine (they sound fine), what could it be? how did you solve it?

Error started when I try to change the atlas of the fonts i'm using and save the changes. the saving... window never went away.

12
Old Questions (from 1.x/2.x) / Can't test on iOS device
« on: December 02, 2012, 10:22:14 pm »
I've got the following error:
"Assertion failed: (area > 1.19209290e-7F), function ComputeCentroid, file /Users/jon/Desktop/stencyl/plaf/ios/exporter/../physics/Box2D/Collision/Shapes/b2PolygonShape.cpp, line 123."

the games works perfectly in flash, I can't export the SWF nor upload to stencyl arcade, though. (I opened an thread for those issues, btw.)

13
I haven't modified the game and then suddenly i can't export SWF anymore. I tried to upload the game to stencyl arcate and I've got an error "no internet connection" or sort of.

14
Did you solve it?
I've done everything you said and I'm still getting the no internet connection error.

15
Old Bugs (1.x/2.x) / Re: [2.0] cant upload a game to stencyl arcade
« on: December 02, 2012, 09:50:28 pm »
Did you solve your problem? I'm having the same issue.

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