Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - squeeb

Pages: 1 2 3 ... 75
1
Chit-Chat / Re: Is stencylforge going back up anytime?
« on: Yesterday at 01:05:44 pm »
I wish it was.. or at least limit access to who can upload assets.. and make it download only

2
Ask a Question / Re: Collision doesn't work
« on: Yesterday at 11:33:18 am »
try setting key to true and then kill self

3
Journals / Re: AuroSword
« on: Yesterday at 11:32:07 am »
wow! pretty neat.. lots of character out of such few pixels! i am also starting a top down game.. ill go with more snes pallet and pixel art.. if i can

4
Journals / Re: Survival (working title)
« on: Yesterday at 10:57:38 am »
Neat to see another large scale project. I'm not sure where this is going, but what you have so far is pretty cool. I managed to get the red dot on my town  8)
thank you.. im not really sure where im going either.. well.. the final form.. right now i am creating a giant open world, working on overworld maps now.. then ill need to make the levels procedural generate a certain way.. i may ask you for some math help ;)

updated some posts and added a video :)  too bad i cant get the demo in the arcade  :(  flash doesnt support what im doing.. maybe a mobile demo soon!

rough image api with map zooming running on android.. maps load a little slow.. it is a 1280x1280 image though :p
<a href="https://www.youtube.com/v/RHXqXLcKerc" target="_blank" class="new_win">https://www.youtube.com/v/RHXqXLcKerc</a>

5
Ask a Question / Re: Drag And Drop On Certain Area By Modifying Behavior
« on: February 17, 2018, 11:09:34 pm »
A null pointer error is when you reference something that isnt there...  maybe the last collided actor part...also, its pushing in a drawing event :)

6
Ask a Question / Re: Image from web site and set as image api
« on: February 14, 2018, 10:27:21 am »
ahh.. ok.. it should work with mobile, android and ios then?  no way to get around that security issue.. everyone that tries the game on flash would have to change their settings on their pc..
side note... when is the stencyl arcade going to updated be html5 ;)

7
Ask a Question / Re: Image from web site and set as image api
« on: February 14, 2018, 09:51:27 am »
hmm..  i tried it...  doesnt work for me.  is there something i need to do with permissions to get it to work with flash browser?  i havent tested this code on mobile yet. i have never been able to get an image from a url and see it in game mobile or flash browser

8
Ask a Question / Image from web site and set as image api
« on: February 12, 2018, 04:44:14 pm »
How can i grab an image from the web and set it as image api instance?  Not sure how to word that haha.. i want to get a picture from the web and set as an image in game.. using image api

9
Ask a Question / Re: Multiplayer and other
« on: February 12, 2018, 02:29:50 pm »
1 yes... needs a server.. and is complex for any game engine.
2. Not yet.  Not sure if it'll be supported later by stencyl.. openfl is supposed to be updating eventually to support console export. . Wed have to wait for that first anyways

10
Journals / Re: Survival (working title)
« on: February 12, 2018, 10:44:57 am »
rough image api with map zooming
<a href="https://www.youtube.com/v/RHXqXLcKerc" target="_blank" class="new_win">https://www.youtube.com/v/RHXqXLcKerc</a>

11
Journals / Re: Survival (working title)
« on: February 12, 2018, 10:44:13 am »
UPDATED 2/20/18

Id like to see if anyone else would like to contribute to game mechanics, graphics,  or sounds in that order..  ill program the game first then move to graphics then sounds.
If anyone wants to help make things to add to the big game, please let me know



WORKING ON
Map engine- 
will use the engine to make an Explore the World App, then move on to NEXT PROJECT WITH MAP

i wont need graphics yet, any shared mechanics can be place holder graphics, view is legend of zelda from the snes
things ill;

NEED
longitude and latitude extension for mobile
rpg level system
hunting, fishing , mecahnics
enemy, animal, and npc ai


HOPE
being able to send attributes across network  from game to game (not real time)

HAVE
real location places and weather
google maps
street view is close
ip lat and long


BUGS
set player to current location with button, show on map correctly closer
make movement relative to map long and lat

12
Journals / Survival (working title)
« on: February 12, 2018, 10:43:09 am »
<a href="http://static.stencyl.com/games/38278-0.swf" target="_blank" class="new_win">http://static.stencyl.com/games/38278-0.swf</a>

Joystick on the left is for moving your player (red dot).. youll notice lat and long moves ..the buttons on the right are to update.
left button gets your close lat and long of your location. (BROKEN ON MAP still gets your close location).. the button on the right is for weather based on latitude longitude location...
you can move your player with the joystick and then hit the right button to get the city, country and weather.. when you get lost.. hit the left button and go back to your location. (BROKEN, REFRESH PAGE TO RESTART, equator). im working on getting better long and lat data to have more accurate locations
you cant update weather more than 6 times per minute.. i blocked checking weather more than 1 time per 10 seconds for now



I have a really ambitious game i want to make with stencyl.  i have many small mechanics i can combine to make a huge game.  i hate seeing all the stencyl is blank posts and others moving their big games to other engines.  this will be made 100 percent with stencyl and i wont move to another engine!
Please let me know if you find any bugs while playing around with this
Ill post more when i have more time

13
not sure what happened.. no project compiles... clean and re installed the sdk.  not sure where to find the directory for that image
Export/android/bin//deps/google/libs/google-play-services-base/res/drawable-hdpi-v4/common_google_signin_btn_icon_dark_disabled.9.png"

edit.  all i did was change the scale setting, scene size and from portrait to landscape all in settings tab



2018-02-11 21:51:56,179 INFO  [Thread-48] stencyl.sw.util.StreamGobbler: [haxelib.exe] Error: Cannot open "Export/android/bin//deps/google/libs/google-play-services-base/res/drawable-hdpi-v4/common_google_signin_btn_icon_dark_disabled.9.png" for writing, do you have correct access permissions?
2018-02-11 21:51:56,254 DEBUG [pool-1-thread-6] stencyl.sw.util.Util: Process 'haxelib.exe' exited with code: 1
2018-02-11 21:51:56,254 ERROR [pool-1-thread-6] stencyl.sw.io.write.resource.HXWriter: Failed: Running Android. (Return code: 1)

14
Chit-Chat / Re: Stencyl seems to be kinda dead
« on: February 07, 2018, 08:55:24 am »
I agree... even the regulars have been quiet here.. me included.. I still read every post... but rarely comment now

15
Chit-Chat / Re: Has anyone ever remembered this behavior?
« on: February 06, 2018, 09:52:25 am »
Libarado made one.. I use it.  And it does use the image api...
http://community.stencyl.com/index.php?topic=50691.0

Pages: 1 2 3 ... 75