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Messages - squeeb

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Extensions / Re: [Stencyl 3.5] Image / Actor shaders
« on: October 02, 2018, 05:58:01 pm »
Awesome!  Following

Chit-Chat / Re: Facebook instant games?
« on: October 02, 2018, 05:56:02 pm »
I also have been reading into this... seems like some extension may be needed

Ahh it'll be like the late 1990s all over again!

Best time of my life!

Awesome!  Have you made any progress?

Ask a Question / Re: Getting the time from a remote source
« on: September 21, 2018, 06:38:07 am »
Nice find.  Google has an api also.  Justin taught me how to parse json data to attributes.  I can help out if needed.  Lemme know. :)

iPhone / iPad / Android / Re: Easy Location Share with Google maps
« on: September 18, 2018, 09:27:10 am »
almost done.. i think haha.. still working out a few things.. newest beta 6.. drag 2 fingers for panning around the map.. hit the focus button to lock back onto your location

Extensions / Re: [Unity Ads] Need help testing new extension on IOS
« on: September 16, 2018, 03:45:08 pm »
Great work! 

Journals / Re: 3D Library Adventure
« on: September 16, 2018, 03:43:26 pm »
This is awesome.  Can you easily add textures to shapes with this extension?

Ask a Question / Re: Weird Movement
« on: September 14, 2018, 03:11:09 pm »
Turn on debug draw.. and check collisions

Here is the source... please dont judge!! haha.. this was me trying to make an outrun engine in a weekend for a game jam... and i was pretty new still haha. 
i was going to try this from libarado for the trees ect whenever i got back to this..  let me help out wherever i can!! lets keep it open source,51883.15.html

I just found the source code.  Its jot very good haha.. but its a start.  I have read that article you posted before.  Ill upload my source here tomorrow.  Lets try and collaborate and make a basic example in stencyl :)


dont judge haha.. was made in a weekend if i remember correctly..

I have seen this this done in Stencyl but I can't remember the name of the game.

id love to see it if you ever come across it

Its definitely doable!  I worked on an "Outrun" style engine before.  It was one of my first projects.  I was still new when making it.  How good are you with stencyl?

Ask a Question / Re: Many actors but is a RTS
« on: September 09, 2018, 05:52:42 pm »
Have you removed any collision shapes you don't need?  Lots of simultaneous collisions is a common cause of lag. Even if you think you do need collision shapes, look at a workaround. Should be quite easy for a rts.
Ahh.. good to know.. you mean if there are many things hitting each other at the same time can cause lag?

Extensions / Re: Text Input Extension [1.2]
« on: September 08, 2018, 10:30:24 am »
Great feature!

 I will be adding text to my maps engine soon

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