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Messages - gkhanni

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Extensions / Re: Extension Developer
« on: November 21, 2017, 02:16:30 am »
Did you try Enhance Extension? Onesignal is included.,52083.0.html

Well according to Think Gamings algorithms, they project the game to be making $98 daily with 18,359 new installs.  I've always been curious to see how accurate that website actually is.

I dont think Think Gamings calculate ads revenues, mostly just guess IAP revenues.

Just finished the story mode. The game is great as the first one.

I've one tip and one question about the game.

When you die and the ad appears, counting starts before closing the ad sometimes. It could be so annoying.

Did you calculate the  ARPU and LTV? I have some concerns about the monetization. You dont use rewarded videos and banner ads also i just saw AdMob interstatial ads. I am curious about the results one week after release.

Anyway, congrats for the game. Hope you can get the best results. 

iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: November 10, 2017, 12:46:13 am »
Ah okay. Thanks for info.

iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: November 10, 2017, 12:19:30 am »
No banners for Duke unfortunately.

Also Yo! and friends was featured last week, was a really busy week so was only featured in a few countries, no banners.

Isn't it second time featured for Yo! ?

iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: November 09, 2017, 12:55:29 pm »
Duke Dashington Remastered of course. Unfortunately not banner  in my area, US guys please check it.

iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: October 29, 2017, 12:37:56 pm »
Touchdowners, the game of the day! Congrats.

iPhone / iPad / Android / Re: Swish Ball! Available now on iOS/Android
« on: October 19, 2017, 07:12:32 am »
I liked the concept, good alternative for Bouncy Hoops. Generally i do not like pinball style games but this one tied me to itself. Congrats!

iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: October 16, 2017, 02:41:58 am »
Don't think banner featured in App Store. But featured in many countries.

Windows / Mac / Flash / HTML5 / Re: PATHOS - A short interactive fiction
« on: October 12, 2017, 02:54:05 pm »
It looks awesome. I am a mac user so cant play it, have you got a gameplay video or a trailer?

Paid Work / Scrolling Behavior For A Chat System (ACTIVE)
« on: October 12, 2017, 09:26:25 am »
Hello. I am looking for a Stencyler to create a vertical sliding behavior for a chat system.

There are many scrolling behaviors or hints on the forum, most of them are cool but  they are not fit for my project.

I am getting chat boxes from a list. And the latest message will be at the bottom of the scene.  You can use random boxes with random width and heights and also with random x & y positions.

What i want;
1) I don't want you to use "camera movements".  I prefer the actors to move.  Also i don't want you to use "for each group" block. "For each actor of type" will be better for me.
2) As in Facebook Messenger or Whatsapp, if the actor is at the top or bottom of the chat list, I would like to have negate slide effect when I force to scroll the page.
3) There'll be many chat boxes on the scene. So i do not want to this situation decrease FPS.  So if you are at the bottom of the page and try to scroll in +y coordinate (to the down), we have to add new chat boxes to the scene and we need to delete bottom side actors.

For example; Let's give 30 to "maximum limit of visible chat boxes". 

We have 15 chat boxes on the scene. And their values are btw 0 and 15. If player forces to see more chat boxes, there will be a "loading label" top of the scene and more 15 chat boxes will be created in loading time. Their values will be btw 16 and 29. Then, if player wants to see more chat boxes and force it to scroll, loading label will appear again and 15 chat boxes will be created. Their values are btw 30 and 44.  At this time we have to delete the chat boxes which values are btw 0 and 15. 

If player scrolls screen in -y coordinate (to the up), the behavior will do reverse actions. 

4) The price should be suggested by the developer.
5) Please do your work as a "behavior" not as a ".stencyl" file. Because i'll add the behavior to an existing game.

If there is a point that is not clear, i can try to explain it in more detail. PM me for the offers.


iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: August 25, 2017, 01:34:42 pm »
Thread updated with Cat Bird

Cat Bird has been banner featured ww i think.

Extensions / Re: Spine Skeleton Engine Extension v0.0.4
« on: May 19, 2017, 03:37:32 am »
Thank you Robin. I love Spine and that's great to see this extension in Stencyl.

Really didnt work hard for this game, i think it took 3 days for dev and a week for the arts.  So i think there wont be any exciting story for Color Stacks heh.

Congrats on the feature!!

Did you maintain a journal here?

Thanks Bhoopalan. Do you mean journal for development part or after release?

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