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Messages - GraveYardShift

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Completed / Re: White sprites when running on ios and android
« on: October 14, 2012, 02:21:30 pm »
That makes more sense. My test animation works on the iOS simulator (non-retina) where I believe smaller graphics are used. The test fails when using the Retina iOS simulator.

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Completed / Re: White sprites when running on ios and android
« on: October 14, 2012, 11:43:19 am »
I'm having the same issue and just submitted a post. I think it has to do with the number of frames in the animation...looks like the sprites don't render properly if there are more than 10-15 frames.

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