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Messages - bogdashkam

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1
Windows / Mac / Flash / HTML5 / Reflex and dexterity test 2
« on: March 24, 2013, 02:28:18 pm »
Test your reflexes and dexterity.
Use left and right arrow keys to keep from falling
Be careful, the speed is rising!
Supports Mochiscore.

What do you think about it?
Play on Stencylarcade

2
Windows / Mac / Flash / HTML5 / Reflex and dexterity test
« on: January 24, 2013, 07:21:21 am »
Test your reflexes and dexterity.
Do not touch green bariers.
Be careful, the speed is rising!
Supports Mochiscore.

What do you think about it?
Play on Stencylarcade

3
Windows / Mac / Flash / HTML5 / Re: Robowarium
« on: January 08, 2013, 04:44:43 am »
...... You didn't make those explosions did you...........................
And robots i didn't make :) Check "Droid Assault" game ;)

4
Windows / Mac / Flash / HTML5 / Re: Robowarium
« on: January 07, 2013, 10:41:20 am »
Can someone help me with graphics.
May be you know some sites about this.
I just want few images for my game!

5
Windows / Mac / Flash / HTML5 / Robowarium
« on: January 06, 2013, 01:45:00 am »
A new shooter.
Try to kill all enemies in zone!
Play it: http://www.stencyl.com/game/play/16456

6
Chit-Chat / I`ve made $### with my game using Mochi
« on: December 18, 2012, 02:00:29 pm »
I am interested, is it possible to earn money using Mochi.
I published my game 3 days ago and my earnings show $0.06 :(
How much money did you earn? ;D

7
Ask a Question / Check web-site
« on: December 18, 2012, 01:55:37 pm »
Is it possible?
I want to do such thing...
When a player enter a level of my game, the game checks, what site is this game played on. If on my site - play level, else - open my site.

8
you must publish your game :)

9
Windows / Mac / Flash / HTML5 / Re: Hyper Block Game
« on: December 18, 2012, 01:47:33 pm »
Cool, goal now understood :-)

As for bugs:

The countdown started after all blocks were removed from the level.

I cleared all blocks from level two but never moved onto level 3.

My score continued to count down even though I had completed the level.

Also, just another note,  the physics on the balls just don't feel right.
About countdown: it is started when you get enough points
About level 2: note, that making balls also take points ;)
about "My score continued to count down even though I had completed the level.": i dont understood about it, sorry :'(

10
Windows / Mac / Flash / HTML5 / Re: Hyper Block Game
« on: December 18, 2012, 01:16:26 pm »
Not really sure what the goal is either, is it to remove the red blocks?
The goal is to collect enough points by kicking out blocks
Found a few bugs with the scoring
What bugs??? :o

11
Windows / Mac / Flash / HTML5 / Re: Hyper Block Game
« on: December 18, 2012, 11:46:45 am »
The angular mass if HUGE man xD
if i set less, the result wouldnt change :(

12
Windows / Mac / Flash / HTML5 / Re: Hyper Block Game
« on: December 18, 2012, 11:08:26 am »
Can i please have a look at the behavior, maybe take a screenshot, or provide me the game ? :)
From the block behavior ;)

13
Windows / Mac / Flash / HTML5 / Re: Hyper Block Game
« on: December 18, 2012, 10:15:41 am »
when I hit block it can not fall right, but will easily fall left.
you can see it in level 1!

14
Windows / Mac / Flash / HTML5 / Re: Hyper Block Game
« on: December 18, 2012, 03:09:06 am »
Can you help me and describe, why blocks rotate strangely?

15
Windows / Mac / Flash / HTML5 / Re: Hyper Block Game
« on: December 16, 2012, 01:08:04 pm »
Now it is multilanguage and mochi support  ;)

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