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Topics - SpookyBurger

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Resolved Questions / SOLVED - Enemy Movement Behaviour Help Needed
« on: February 06, 2013, 08:28:45 am »
Hi!  I'm having a small difficulty making a enemy movement behaviour for a top down action rpg game I'm making.  I based it off the space shooter behaviour found in the starter kits.  I added a random number generator to add variation to the enemies movement so I don't have to script a path (that'll be for the next behaviour).  The problem is after the first movement change the enemy starts going "crazy" and changes it's movement direction multiple times per second, so I think the problem is somewhere in how I handle the random number.

Here's the behaviour.  Thanks in advance for any help!  I'm sure it's just a stupid tiny problem on my end.

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Resolved Questions / Solved: How do I get "When Drawing" too work?
« on: November 30, 2012, 06:25:24 pm »
Hi!  I'm currently stumped on part 14 of the second crash course found here  http://www.stencyl.com/help/viewArticle/184/   For some reason I can't get the text too come up after I've blown up five enemies.  I've made sure that

- victory condition is a number
- win? is a boolean
- the enemies ARE making the explosion sound after getting hit

Here are the screenshots of the scene behaviour I'm using.  Any help would be greatly appreciated and thanks in advance!

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Resolved Questions / Solved: RPG Town and Dialog Collision Problem
« on: November 22, 2012, 01:53:30 pm »
Hi!  So I'm working on a action RPG using the RPG Town and Dialog example pack as a template.  I've run into where when I make a new level for some reason the player doesn't collide with the other actors.  Here's a list of what I've tried so far

- collision works perfectly fine on the first 2 example levels
- Actors and Players have proper collision
- I've mimicked the layer structure of the working scenes
- i've attached the scene change behaviour (no idea why that would matter, but i did it anyways)

Should I just make a invisible tile or actor with collision and place it over (or under) the NPC's?

Here are some screenshots.  1= the example level with collision working fine.  2= standing beside the NPC on a new level.  3= me walking under the NPC.

Thanks in advance for any help.

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I know it's a really nooby question but I can't find a answer.  I'm specifically referring too "RPG Town and Dialog".  Thanks in advance!

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