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Windows / Mac / Flash / HTML5 / Re: Apsis (WIP)
« on: May 19, 2012, 06:50:26 pm »Hi SDK it looks nice!
Like you said > power ups would be necessary, health packs among them![]()
I didnt make it far but i got 8k or something. What happened was though that i never had to look at the enemies, just at the regular stream of bullets, so it thought i was playing frogger for a while rather than a sidescrolling shooter. Intentional ?
Thanks for playing.
Only 8k, my best is just over 50k

The trick is to make the most of your shield, your ship has a max of 100 hp, every bullet your shield absorbs gives you + 1 hp. But every time you get hit without your shield you lose 10hp. It was my intention to have you focusing on the bullets, this is to promote use of the shield, you want to maneuver to areas with lots of bullets while your shield is up to gain the most hp and EMP charge, and then get to a safe spot before your shield drops.
There are some enemies you need to focus on though, if you make it further, there are large missiles that cross the screen, also when you kill them, they leave mines behind.
When I finish the power ups, it should be much easier to get started.
