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Messages - spinnerbox

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76
Old Bugs (1.x/2.x) / Re: Same values in list after change
« on: November 22, 2013, 02:54:07 am »
I now use load from file feature which works better. I delete my list attribute and created new one :)

77
Old Bugs (1.x/2.x) / Re: Same values in list after change
« on: November 22, 2013, 02:39:13 am »
It happened again. you should check this. I even deleted all duplicate behaviors same happened

78
Old Bugs (1.x/2.x) / Re: Same values in list after change
« on: November 22, 2013, 01:12:32 am »
thanks, I had a copy of the behavior :)

79
Old Bugs (1.x/2.x) / Same values in list after change
« on: November 21, 2013, 05:45:23 am »
I saved my game to a new project and I have a behavior with list with 30 string elements inside.

I recently changed all the strings and saved. When I export the game and print the values from the list in console it shows that the list still keeps the older values while as in the GUI interface it shows they are changed. The code mode aswell shows that the values are changed.

What do I do? :)))

Some cache stuff or what?

Now I have to retype all elements in new list :|

80
Ask a Question / Re: Mochi achievements
« on: November 18, 2013, 07:56:56 am »
If you want to use mochi achievements you have to use advanced coding in stencyl since whole mochi framework is embeded in stencyl: http://blog.stencyl.com/?p=341

Haven't tried it still. I will let you know once I try it.

81
Windows / Mac / Flash / HTML5 / Wonders in Math Land
« on: November 18, 2013, 07:09:43 am »
link: http://www.stencyl.com/game/play/22553

controls: use mouse to point and click. read help to learn some geometry basics

type/genre: educational, memory, geometry, math, concentration

game info: Learn geometry and math related shapes
by memorizing cards in this memory game.
Train you concentration by scoring more points
trough each level.
Reward: Gallery pictures of some of the most
interesting places on earth that are wonders of
natural sciences and human ingenuity.

Some of the screenshots are older but they are made in interesting point of the game where you guess all cards in fewer picks that usual :)

82
Stencyl Jam 13 / Re: Little Big Cube
« on: November 15, 2013, 06:39:49 am »
Nice I like it a lot :) Too short though.

83
Stencyl Jam 13 / Re: Wonders in Math Land
« on: November 15, 2013, 05:54:18 am »
I had a thought of it to make a mobile version. But not at the moment. Maybe in few months.

And yes if this version is ok I plan to upload it on other sites like mochi media etc...

84
Stencyl Jam 13 / Wonders in Math Land
« on: November 15, 2013, 05:15:49 am »
link: http://www.stencyl.com/game/play/22553

controls: use mouse to point and click. read help to learn some geometry basics

type/genre: educational, memory, geometry, math, concentration

game info: Learn geometry and math related shapes
by memorizing cards in this memory game.
Train you concentration by scoring more points
trough each level.
Reward: Gallery pictures of some of the most
interesting places on earth that are wonders of
natural sciences and human ingenuity.

Some of the screenshots are older but they are made in interesting point of the game where you guess all cards in fewer picks that usual :)

85
Ask a Question / Re: Published game got stretched and lost quality
« on: November 15, 2013, 05:08:38 am »
wow sorry I had browser zoom turned on. Now its ok :)

86
Ask a Question / Published game got stretched and lost quality
« on: November 15, 2013, 04:55:55 am »
I recently published my game and when I play it it got stretched and lost image quality. It should be 640x480. What do I do to improve?

http://www.stencyl.com/game/play/22553

87
Ask a Question / Re: Adding a mute button
« on: November 15, 2013, 03:54:24 am »
This is good, the mute button behavior mutes the sound when mouse is pressed down and sets it back again to 100% when mouse gets up event hehheheheh :)))

88
Ask a Question / Adding a mute button
« on: November 15, 2013, 03:40:11 am »
I am trying to add mute button for all sound effects but it is not working.
I used mute behavior from the given and when i press other buttons they still play the sound even when i pressed my mute button. Does Sound->play block somehow resets the volume up?

I have set sound volume block on my initial scene on creating event but that runs only once.
 

89
Game Art / Re: Background music for educational game
« on: November 15, 2013, 01:14:20 am »

90
Game Art / Background music for educational game
« on: November 15, 2013, 12:51:18 am »
hello. I am making an educational game specifically for geometry and maths. What would you recommend me? It should be something to fill up the ambient (but still enjoyable) while playing, not something too strong or whatever :)))

There are lot of free files around net.

I am not  a musician so some advice would be much appreciated.

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