Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - sparkyidr

Pages: 1 2 3 4
46
Chit-Chat / Re: New to Stencyl, Ello!
« on: February 01, 2012, 05:36:45 am »
Hey Spark!

How are you finding Stencyl to adapt to and have you published anything yet with it?

cheers.

I've not really had a lot of time to play with it as of yet. But so far I quite like it.
It feels a little more "fiddly" than GS. But that could be because I have used GS for 2 years, and Stencyl for only a couple of weeks on and off ;)

There are a lot of transferable skills for sure though.

I like how it feels you are a little more "under the hood" when using Stencyl, but I can imagine other GS users might not like that about it.

I am currently trying to port over my "rolling-ball-controlled by accelerometer-platform game engine" at the mo. Not going too badly, have come up against a couple of quirks that make it different, but am plodding away tweaking until it feels like the GS version did/does. It's all a bit slidey and floaty at the mo, so should just be a case of playing around with the numbers/physics to get it right. (not sure I like the performance hit just by having the accelerometer on though. Dropping almost 10fps at times (6fps consistantly) on a singe screen, single actor scene (running on an iPhone 4s) feels like it could cause me some probs down the line....but we shall see.

I also love that the Stencyl guys seem to be pushing ahead at great speed getting new versions out with new features and improvements to the workflow etc. My flatmate has been playing around with the nightly builds on his PC, and it's looking pretty good for the future really.

Also, just to hijack your Ello.....to say ello myself.
I am Sparky, and I run Flaming Mitten Studios with another guy called Mark.
We make silly games for silly people, usually with silly music (I am a music producer/engineer by day and Mark is a designer)
Our 2 biggest games to date have been Doodle Ski (2010), and Super Stack Attack (2011)

47
Chit-Chat / Re: New to Stencyl, Ello!
« on: January 31, 2012, 04:32:22 pm »
Nice to see a few familier faces here  ;)

I have defected from the GS world too.

48
Windows / Mac / Flash / HTML5 / Doodle Ski (or a cut down little demo)
« on: January 06, 2012, 04:11:28 pm »
Hiya. I am new here...so just mainly wanted to say Hi.

My name is Sparky (or Mark if you are being formal), and I am one half of Flaming Mitten Studios.
http://www.flamingmitten.co.uk

I have used Gamesalad for a couple of years, but headed over here on the recomendations of a few people on the forum over there.

Been bashing about with Stencyl for a few days on and off, and managed to knock up, a very rudimentary/cut down version of our iOS game "Doodle Ski", and stuck it on the website.

http://www.flamingmitten.co.uk/games/doodle-ski/play-demo/

So far, I've been really impressed with Stencyl.

:)

Hopefully I will be around here more from now on.

Pages: 1 2 3 4