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Messages - Corerupted

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31
Ask a Question / X and Y placement bugged [Help]
« on: September 29, 2013, 08:48:32 am »
Why is my actors not created at the border of my screen?
What can I do to fix this?
Where is my exp bar? Why isnt it created? Or why isnt it at least doing what my Health and Mana bar is doing?
Pictures:
When Created
Test Scene
Exp-Bar Actor
Please help me This is an important part of my game.
The when created is the only place where any coords for these objects is set. The movement is done with 8 way movement and another behaviour is cannot leave screen.
MODIFIED:
Also if i use the screen x and y, what point does it pick the middle, bottom left, bottom right, top right , top left, random points, the x and y of the characher, what???
Please Help this isnt supose to happen and i need to fix this. Any pro stencyler know what is going on with these actors?

32
Ask a Question / Re: Please help!!!: Armour and Weapons in RPG game
« on: September 29, 2013, 02:26:24 am »
Ok thank you, I will try that although it will be my frist time using the code and not blocks,
Hoping for the best But THANK YOU!  :) ;) :-*

33
Ask a Question / Re: Please help!!!: Armour and Weapons in RPG game
« on: September 28, 2013, 09:35:27 pm »
Ok thank you. Now I at least know that I am Going to have a complicated list ^_^ but I asume that I have to make a atribute of actor type for each item at the equipment manager behaviour?

34
Ask a Question / Why is my Actor Shifted Upwards and not downwards?
« on: September 28, 2013, 02:44:02 pm »
Please check the attached pictures:
1- The stats of the Behaviour
2- The coding of the Behaviour
3- What Happends in the game
The yellow block in the stats show the shifting over the y-axis
The yellow block in the game shows where my actor is
The Red block in the game shows where the actor should be
The Black arrow in the game shows to where the actor should move

Why is my Actor Shifted Upwards and not downwards?

35
Ask a Question / Re: Unanswered Question: Armour and Weapons in RPG game
« on: September 28, 2013, 01:53:07 pm »
I dont want to chance my Player actor I just want armour and weapon actors to follow him but i want the best way to keep track of what items are equiped and what their stats are.
I guess I have to make another Game Atribute but can someone please be so kind and expand on this subject?

36
Ask a Question / Re: How to Resize an actor I created in a scene?
« on: September 28, 2013, 01:50:17 pm »
Thank you all I am using the grow in tweening.
I prefer not using ANY pre-shipped behaviours and rewriting all of them as far as possible to suit my needs.
Although I am using some but for example the health, energy, experience, character stats pre-shiped behaviours I am rewriting into one big one for my own use.
The health and Mana bars are compleks actors and not just a simplified bar.
Thank you all for helping!

37
Ask a Question / How to Resize an actor I created in a scene?
« on: September 28, 2013, 11:06:24 am »
How do I Resize an actor I created in a scene after I created it in its position? If not possible what must i do to achieve the same goal?
Its for my Health Bar, Mana Bar and Exp Bar in my RPG game

38
Ask a Question / Re: Another question about saving {UPDATED CHECK AGAIN}
« on: September 28, 2013, 08:35:51 am »
Lol what i did here was just applying logic i barely know what i did myself and yes the GA is a list

39
Ask a Question / Re: Another question about saving
« on: September 28, 2013, 08:22:45 am »
Ok by now I already created something to save but will it work?
attached in order with their building block name or trigger name

40
Ask a Question / Please help!!!: Armour and Weapons in RPG game
« on: September 28, 2013, 06:58:21 am »
What is the best way to use many different armour and weapons as items? is it better to create 50 actors for their respective item or what would be best?
I want an actor that looks like the armour following my player because he is kinda naked right now
what is the most effective way to do this?
And yes i am writing my own behaviours to do things like this thats why i need to know what and how.
and what is the best way to keep track of the stats of each item?

41
Bug solved it was a collision bounds and tile size problem

42
Ask a Question / Another question about saving {UPDATED CHECK AGAIN}
« on: September 28, 2013, 05:24:25 am »
Now I more or less understand the concept of saving (Understanding concepts is how i learn and remember)

The stats I want to save must be saved in a game atribute.
Is this a game atribute in the local atributes? or is it a Global atribute?
Must the save and load be a scene or actor behaviour?
Must the atribute belong to the saving and loading actor or something else?
Thank you all for helping me in my Creating Process,
Corerupted

Check my Last Post for the Update

43
Resolved Questions / Re: Scene Crashing but why?
« on: September 28, 2013, 04:25:32 am »
Problem solved!!!!
 Had something to with the collision bounds that I set.
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44
Resolved Questions / Scene Crashing but why? [Solved]
« on: September 28, 2013, 04:09:27 am »
This is my error when I run my scene sadly I dont know the syntax so I honestly dont know what it means. What can I do to fix this?

Error: Error #1503: A script failed to exit after 30 seconds and was terminated.
   at cmodule.Box2D::FSM__Z12b2World_StepPvP8_AS3_Val/work()
   at Function/<anonymous>()
   at Function/<anonymous>()
   at Box2DAS.Dynamics::b2World/HandleStep()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Dynamics/b2World.as:185]
   at flash.events::EventDispatcher/dispatchEventFunction()
   at flash.events::EventDispatcher/dispatchEvent()
   at Box2DAS.Common::b2EventDispatcher/dispatchEvent()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Common/b2EventDispatcher.as:27]
   at Box2DAS.Dynamics::b2World/Step()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Dynamics/b2World.as:179]
   at stencyl.api.engine::GameState/innerUpdate()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1730]
   at stencyl.api.engine::GameState/postUpdate()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1511]
   at stencyl.api.engine::GameState/update()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1493]
   at org.flixel::FlxGame/update()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/flixel/org/flixel/FlxGame.as:407]

45
Ask a Question / Re: How to Fix this?
« on: September 28, 2013, 01:21:31 am »
Thank you

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