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Messages - yelmusleh

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16
Thanks Guys!

17
Ask a Question / How can I remove Actors from a Scene without killing them?
« on: November 08, 2013, 04:38:36 pm »
I will try to say this in a simple fashion.

I have these actors that appear on scene, they appear randomly.

I would like these actors to remove themselves from the scene after two seconds, basically no longer existing on the scene.

I already have something that is triggered when they are killed so I can't kill the actors after two seconds.

How can I do this?

18
Ask a Question / Re: Countdown Progress Bar
« on: November 05, 2013, 04:17:00 pm »
I noticed that I had to create the same attribute (Decrement Value) multiple times. One for the scene, one for the powerup, and one for the button. Will they still read as the same thing?

19
Ask a Question / Re: Countdown Progress Bar
« on: November 05, 2013, 04:13:37 pm »
It helped for sure... I still didn't make it work but it might be because I did something wrong. Attached are various screenshots of what I have done:

1) Clock button itself
2)Scene
3)Scene
4)Power Up


20
Ask a Question / Re: Countdown Progress Bar
« on: November 04, 2013, 08:40:47 pm »
This is what I have done, I don't think it is right whatsoever...

21
Ask a Question / Re: Countdown Progress Bar
« on: November 04, 2013, 07:58:42 pm »
Hey Photon, so I went ahead and tried to create a custom Event that will allow for the timer to be altered but nothing seems to be working. Do you have any other possible suggestions that may help me create the Power Up?

I am anxiously awaiting your response thanks!

22
Ask a Question / Re: Countdown Progress Bar
« on: October 30, 2013, 07:27:23 pm »
We are talking specifically seconds, the timer would be set to 60, and then begin to count down from there.

An actor (the power up) should be able to alter the timer for 5 seconds.

Since I need to alter it, would the timer be an actor? or should I put the events specifically into the scene so that whenever the Power up pops up and is clicked it slows the timer for 5 seconds?

23
Ask a Question / Re: Countdown Progress Bar
« on: October 30, 2013, 06:13:38 pm »
I got it working :D Thanks so much!

Now with this timer, I would like it to be visible to the player. This way the player can know how much time he/she has left before the level comes to a times up and starts all over.

Do you have another tutorial that can help with that?

24
Ask a Question / Re: Countdown Progress Bar
« on: October 29, 2013, 05:40:01 pm »
I am sorry about that, I realized that some were made, currently I have created both the Timer and the Countdown Attributes.

Since the timer is going to be visible, I am going to basically make it an actor, correct?

Thank you so much by the way, so far you have been a great help :)

25
Ask a Question / Re: Countdown Progress Bar
« on: October 29, 2013, 05:12:44 pm »
Thank you, I went ahead and took a look at it. Are these blocks that need to be downloaded? I am running Stencyl 2.0.

26
Ask a Question / Countdown Progress Bar
« on: October 29, 2013, 03:24:18 pm »
Hello,

so I will try to make this as simple as possible. I am trying to create a timer in the form of a progress bar that will count down from 60 seconds.

I would like to be able to slow down the timer (maybe by .5 seconds) for five seconds by pressing a power up actor that will appear on scene randomly.

After five seconds, I would like the timer to resume at normal speed.

I already have the power up actor created.

How can I create a timer like this and how can I slow the time on it for five seconds?

Thanks in advance for your time!


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