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Topics - rob1221

Pages: 1 2 3 4 5 ... 13
31
Chit-Chat / MOVED: Create code to select animation sequence.
« on: November 28, 2016, 05:25:06 am »

32
iPhone / iPad / Android / MOVED: Offline ad
« on: November 07, 2016, 05:16:56 am »

35
Ask a Question / SSD vs HDD with Stencyl?
« on: October 21, 2016, 09:37:28 pm »
I've been thinking about potential upgrades to my PC and one of the cheaper parts is a SSD.  How much of a difference would it make compared to a HDD for use with Stencyl?  What about other programs such as graphics editors?

36
Windows / Mac / Flash / HTML5 / Kombine (now on Steam)
« on: October 14, 2016, 09:24:53 am »
http://store.steampowered.com/app/539750

Kombine is a puzzle game where the goal is to remove all of the blocks that have borders by matching three or more of the same blocks together.  It is my second game on Steam and my first self-published game.  It's a port of the mobile version I made a while ago.  The main changes are switching from portrait to landscape and adding Steam features (achievements, leaderboards, and trading cards).  The game is for PC and Mac, but I'm considering trying a Linux VM in the future so I can support Linux as well.

37
Windows / Mac / Flash / HTML5 / List of Games on Steam
« on: September 15, 2016, 10:45:30 am »
This is a list of all Stencyl games I know of that have been released on Steam.  Let me know of any I missed and I'll add them to the list.

Castle Woodwarf 2 -- https://store.steampowered.com/app/1065580
Dead6hot -- http://store.steampowered.com/app/438030
Duke Dashington Remastered -- https://store.steampowered.com/app/894420
Dungeon of Zolthan -- http://store.steampowered.com/app/463220
Ecotone -- http://store.steampowered.com/app/446070
Forgotten Hill Mementoes -- http://store.steampowered.com/app/783940
Gravity Den -- http://store.steampowered.com/app/454970
Isotiles -- http://store.steampowered.com/app/654440
Isotiles 2 -- https://store.steampowered.com/app/1089770
Kombine -- http://store.steampowered.com/app/539750
Mibibli's Quest -- http://store.steampowered.com/app/453990
NC Tower Defense 2 -- http://store.steampowered.com/app/427610
NEXT JUMP: Shmup Tactics -- http://store.steampowered.com/app/624690
Plug Me -- http://store.steampowered.com/app/759640
Puzzle Tactics -- http://store.steampowered.com/app/751200
Radical Spectrum: Volume 1 -- http://store.steampowered.com/app/486150
Rising Dusk: https://store.steampowered.com/app/848930
Run the Gamut -- http://store.steampowered.com/app/489730
Slavistan 2 -- https://store.steampowered.com/app/956990
Steel Seraph -- https://store.steampowered.com/app/1052390
Super Dangerous Dungeons -- https://store.steampowered.com/app/856540
Talk to Strangers -- https://store.steampowered.com/app/963280
Tiny Dangerous Dungeons -- https://store.steampowered.com/app/1013650
The Dweller -- http://store.steampowered.com/app/463930
The Most Challenging Game -- https://store.steampowered.com/app/762100
Total Party Kill -- https://store.steampowered.com/app/1091250
Total Singu -- https://store.steampowered.com/app/856240
Trigger Runners -- http://store.steampowered.com/app/355560
Zolg -- http://store.steampowered.com/app/555710

40
The standard print screen just results in a black screenshot. The [current screen as image] block, which I currently use, is not accurate, especially when actors are rotated.  I'm on Windows 7.

41
Chit-Chat / App Store Improvements
« on: September 01, 2016, 11:35:58 am »
https://developer.apple.com/support/app-store-improvements/

Apple is going to review apps to make sure they still function correctly and aren't outdated.  I wonder if this will affect apps made with older versions of Xcode.

Also, app names will be limited to 50 characters to limit keyword stuffing in titles (mentioned in e-mail but not in that link).

42
Chit-Chat / RIP Bulkypix (mobile publisher)
« on: August 31, 2016, 05:40:10 am »
I see Bulkypix games featured a lot, so I was surprised to see this article on Touch Arcade.
http://toucharcade.com/2016/08/30/bulkypix-is-going-under-and-its-a-huge-mess-for-everyone/

44
Ask a Question / Gamepad Buttons Mapped to Keys
« on: May 25, 2016, 07:50:50 pm »
Is there a reason why gamepad buttons are mapped to a control's key and not the control itself?  It's causing me problems in my game where two controls can have the same key (due to having user-configurable keys).

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