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Messages - rob1221

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Ask a Question / Re: Solid tiles
« on: October 26, 2011, 01:52:41 pm »
Make sure the actors have normal movement enabled and are set up in the collision groups to collide with each other.  Also, set up the collision boundaries for actors, and especially if the actors are moving fast, enable continuous collision detection (a block under actor > properties).

You could make each section of the grid have a value in a list, and if that part of the grid is covered, change the value.

Resolved Questions / Re: Actors not appearing!
« on: October 25, 2011, 03:17:02 pm »
Did you save your game before testing it?

Ask a Question / Re: Attribute does not appear
« on: October 25, 2011, 10:51:01 am »
That happens to me unless I reload but if you already did that then I don't know  :-\.

Ask a Question / Re: Background over actors?
« on: October 24, 2011, 09:13:21 pm »
I think putting the image under foreground will work.

Resolved Questions / Re: [HelpNeeded] Spawn random Actors in a region
« on: October 24, 2011, 07:13:00 am »
The random number block only uses integers.  I think you want to use the random float block instead.  For example, "do after 8 + (random float between 0.0 and 1.0) seconds."  Also, the time blocks should probably be under "when created" and not "always."

Ask a Question / Re: Circular regions
« on: October 19, 2011, 04:00:40 pm »
If you right click on the region button in the scene designer you can select a circle region.

Windows / Mac / Flash / HTML5 / Re: Droppy Goes Home
« on: October 14, 2011, 10:03:38 am »
This is a nice game, but could you make it so that the reset button remembers where the objects were placed?  In the later levels it is easy to misplace an object one tile off and have to reset again to place all the objects again.

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