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Messages - suitcasenuke

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16
Toolset Extensions / Re: byRobin Toolset Extension (3)
« on: July 20, 2017, 07:24:15 am »
Yup, it's up to date. This only happens when I use Applovin on its own (on Android in this case). The extension still works fine, error free, within a HeyZap setup.

17
Toolset Extensions / Re: byRobin Toolset Extension (2)
« on: July 14, 2017, 05:12:05 am »
Hey Robin! Would there be any reason for the Toolset to be causing Android builds to fail? Not saying it's the culprit, but I didn't have a problem until I installed it, and after any combination of cleaning my game and reinstalling the Android SDK, Stencyl seems to fire the same error at me. I can build for iOS no problem. Any ideas?

18
We're pretty happy with how it all came together!

19
Journals / Re: It's a Space Thing
« on: March 16, 2017, 12:23:02 am »
Odd, I'm able to unlock it every time.  I can't count how many times I've deleted and reinstalled the game trying it out. Try to win using only 2 shields. That also works.

20
iPhone / iPad / Android / Re: Golf Zero Out on iOS now!
« on: March 14, 2017, 05:09:17 pm »
Yeah, Apple will point you towards a template that will guide you through the promo process if they are interested in a possible feature. The request could come a week or the night before they need it. They always keep you on your toes!

21
iPhone / iPad / Android / Re: Golf Zero (coming next week)
« on: March 10, 2017, 01:57:24 pm »
We're super proud of the game, and can't wait until it comes out!

22
Journals / Re: It's a Space Thing
« on: March 10, 2017, 03:05:15 am »
Thanks! Looks like there was something buggy about the shield count logic. Got it figured out. I'll fix it this weekend and get it updated! I appreciate the heads up.

23
Journals / Re: It's a Space Thing
« on: March 01, 2017, 01:08:27 pm »
Nah saving that for later. I couldn't get anything going that I liked for this round. :)

24
Journals / Re: It's a Space Thing
« on: February 27, 2017, 01:01:49 pm »
Yes, I suppose that's true! I had never really thought of that. I'll definitely keep that in mind for a future update. I've added 4 new bosses since launch, so the game is different.

GZ is coming soon!

25
Journals / Re: It's a Space Thing
« on: February 27, 2017, 09:36:28 am »
Well done! I think that boss might be the toughest.

26
Journals / Re: It's a Space Thing
« on: February 18, 2017, 11:25:24 am »
Thanks for sharing! That's awesome.

Little side note, v1.4 will be going live on March 9. Little footage in the below tweet:

https://twitter.com/braderkkila/status/832926019518611456

27
Journals / Re: It's a Space Thing
« on: February 12, 2017, 03:48:10 am »
Thanks for that! Glad you enjoy it. Things have slowed a bit as I'm working on other stuff, but as it happens, I'm actually putting together another update slowly right now. Another boss, some more skins. I think I might also add another special attack.

28
Journals / Re: It's a Space Thing
« on: December 23, 2016, 02:38:46 am »
Yup! I saw that! A nice feature during the holidays. :) the game has been featured since release about a dozen times. Best New Updates, Undiscovered Gems and same screen multi features a bunch of times. If I could offer any advice at all it would be to add some kind of same device multiplayer if you can. It's been a feature machine.

29
Stencyl Jam 16: "Spooky" / Re: The Hauntening
« on: October 15, 2016, 05:00:01 am »
Thanks! I like the idea of a shooter where you have a short time to clear a room. I'd like to make something with more freedom of movement though.

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Stencyl Jam 16: "Spooky" / The Hauntening
« on: October 14, 2016, 05:58:53 am »


A quick, spooky arcade shooter! I made this in a couple days, mostly because playoff baseball got in the way.

http://gamejolt.com/games/the-hauntening/198229

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