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Messages - tapdroid

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91
Does anyone have an actual answer for this?

92


   Is there an work around???

93
How do we fix or work around the Mobile Setting for "Show ad."

The ad shows on bottom even when set to top.

                                                      &

How can we change the position of a stick joint to an end or a corner rather than always being stuck at the center of an actor?

94
How can we change the position of a stick joint to an end or a corner rather than always being stuck at the center of an actor?

95
Any idea why it is that when I apply " scene.cameraFollow(actor), " Android has a hard time opening the game?
OS = Icecream sandwich.

96
Ask a Question / Re: How does one get rid of the Z coord
« on: April 17, 2014, 02:28:22 pm »
Never mind, I'm a friken iDiOt...

97
Ask a Question / How does one get rid of the Z coord
« on: April 17, 2014, 11:42:43 am »
When entering accelerometer in the forum Search, I see one result and ZerO at the Pedia.

I have gravity and a tap to jump.

While in landscape mode, I want to be able to tilt the device to move the actor left and right.
I have
     but I'm getting up and down as well.
Only need  left & Right movement when tilting.  Is there a tutorial on this aside from the one Disco does on youtube?
That one is not working...

98
Give it a little thought;
So it would seem that if I go to the store and buy a Mac, I could make games for Apple devices but not Android.
Makes no scene; under Publish there is the option to publish ios on my windows machine but you gotta go pro. 
Why is there no option to run, test, on ios, send to device under " Run? "  This would indicate that if one were to purchase the Pro version, one would be able to output the app for ios using Windows, but not test prior to publishing.
Either I'm missing something, your logic is not quite wright, or the next version of Stencyl will support Run, Ios .   

99


   :-[  Bumber   :'(

100
I'm at a bit of a loss.  Am I to understand that we can click " Run, Android Device " and send to and Android device,
 but must " purchase " the upgrade in order to test on ISO?

101
I have the latest version of Stencyl, why do I not see   ios   under Platform or run?

It should be there for testing, right?

102
what would cause collision to cease functioning in Stencly 3???
This is the 5th game I'm working on; never had trouble with collision b4.
Collision on, not censor, all on same layer, closed game, closed Syencly and restarted.
???

103
Chit-Chat / Re: Admob Experience?
« on: April 11, 2014, 11:42:24 pm »
So far, so good. Have only had a hand full of kids play a couple games I've made and I'm at @ $0.78.
I'll get a bunch of games kid tested, and toss them up on Google Play.
With any luck, Popularity will kick in.

104
 :o
 anyone know how we swipe to move actors to the viewing area?

The swipe should move all careactors at the same rate, including those off screen.
I want to place the careactors both on, beside, and above the viewing area, and be able to swipe the "Smart Device" ( eg Android) in order to scroll the actors to the viewing area.

105
Those are very cool, but I really want a simple  "display score + 1  when click on actor"


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