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Windows / Mac / Flash / HTML5 / Re: Epsilon - Testing
« on: April 24, 2016, 03:39:24 am »yup, doesnt add suit to inventory.
You've been unable to pick up the suit? Once you've fixed it, click it again to collect it.
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yup, doesnt add suit to inventory.
i love these kind of games, but of course im stuck :/
the key card was very difficult to find on the first scene for me,
you have a small bug on the spacesuit, its showing two lines of text at once "somebody damaged it" and when i select an item (i.e. the resin) and click on it, it says "somebody damaged it" and something else together.
i did something in the farm (dont wanna spoil), i left the room and now i cant re-enter, so i guess im stuck
im a noob but let me cautiously guess that the problem is that both "if" are fired the same time, try switching the 2nd one for an "otherwise if"
Sorry for the tutorial delay, but I got carried away when doing the preparations. Now i have a tutorial on how to do 4 way gravity manipulation and movement haha... should be there tomorow!
I have a feeling that once you kill the actor (the kill self block), the Do after [] seconds block will not run. (I could be wrong thou, so put a print [] block inside the timer and test with and without killing the actor).
The Do after [] seconds block doesn't stop the rest of the code from running. It will simply remember something that will run after x seconds.
So in your last case, your code will check if freezeDelay = 1 before the Set freezeDelay =1 block.