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Messages - Minimo

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31
Fixed Bugs (3.x) / Re: BUG - Palette Search Bar [DUPLICATE]
« on: September 24, 2015, 12:28:53 pm »
Cool.  Thank you !
Updated + testing now.

 8)

32
Fixed Bugs (3.x) / Re: BUG - Palette Search Bar [DUPLICATE]
« on: September 24, 2015, 02:23:44 am »
Sorry, I didn't see that other threads about this bug until you posted this !     ;)

33
Fixed Bugs (3.x) / BUG - Palette Search Bar [DUPLICATE]
« on: September 23, 2015, 09:51:03 pm »
Using the 'Search' and pressing 'enter' on the keyboard now creates an 'ouch this shouldn't have happened' bug.
This is happening consistently in Build 8676.

34
Fixed Bugs (3.x) / Stencyl Bug - Atlas System [FIXED]
« on: September 15, 2015, 08:48:13 am »
I originally posted about one of these bugs in the wrong place:
http://community.stencyl.com/index.php/topic,43965.new.html#new

Atlases - Preferences do not save properly. 
If you Disable default atlas binding and save project… atlas binding is enabled when project is reopened.
The settings are not saved.


35
Fixed Bugs (3.x) / Re: java.lang.ArrayIndexOutOfBoundsException
« on: August 29, 2015, 04:17:33 am »
Thank you !      8)

I tried the code below and it seems much more stable so far !

Code: [Select]
java^
 -Xms64m^
 -Xmx2500m^
 -XX:CompileCommand=exclude,javax/swing/text/GlyphView,getBreakSpot^
 -XX:-OmitStackTraceInFastThrow^
 -jar sw.jar

36
Fixed Bugs (3.x) / Re: java.lang.ArrayIndexOutOfBoundsException
« on: August 29, 2015, 12:02:56 am »
Justin,

thank you.

I've tried;

Code: [Select]
java -Xms64m -Xmx2048m -jar sw.jar&
Code: [Select]
java -Xms64m -Xmx3072m -jar sw.jar
Not sure about other info outside of the logs-- had a few FULL crashes   (screen/keyboard/mouse completely freeze, etc.).

37
Fixed Bugs (3.x) / Re: java.lang.ArrayIndexOutOfBoundsException
« on: August 28, 2015, 09:29:30 pm »
I am still getting this error in 8539:           ???

java.lang.ArrayIndexOutOfBoundsException
2015-08-29 00:20:52,543 ERROR [AWT-EventQueue-0] root: Unexpected problem on thread AWT-EventQueue-0: null
java.lang.ArrayIndexOutOfBoundsException
2015-08-29 00:20:53,744 DEBUG [AWT-EventQueue-0] stencyl.sw.app.App: Action: Settings
2015-08-29 00:20:53,744 ERROR [AWT-EventQueue-0] root: Unexpected problem on thread AWT-EventQueue-0: null
java.lang.ArrayIndexOutOfBoundsException
2015-08-29 00:20:53,744 ERROR [AWT-EventQueue-0] root: Unexpected problem on thread AWT-EventQueue-0: null
java.lang.ArrayIndexOutOfBoundsException

38
Suggestion Archives / Stop Compiling Button
« on: August 05, 2015, 01:46:08 pm »
Sometimes I need to add something before the compiling finishes, and would like a quick way to stop the process. 
Just a 'kill task' to quickly end the process would be nice.

39
Fixed Bugs (3.x) / Re: Game won't compile now - Build 8469
« on: July 31, 2015, 06:43:11 pm »
Thank you   :)

40
Fixed Bugs (3.x) / Game won't compile now - Build 8469
« on: July 31, 2015, 11:42:10 am »
The game was working perfectly this morning...
Added a few things, and it locked-up.
I disabled the new additions, and the game still won't compile.

Also tried to re-install Java and Stencyl, and erased all prefs in the Stencylworks folder...

The only real error shown in the logs was this:

Code: [Select]
Level:     ERROR
When:      2015-07-31 14:33:01:715
From:      stencyl.sw.util.FileHelper

null

Throwable: java.io.EOFException
at java.io.DataInputStream.readUnsignedByte(DataInputStream.java:290)
at org.tukaani.xz.rangecoder.RangeDecoderFromStream.normalize(Unknown Source)
at org.tukaani.xz.rangecoder.RangeDecoder.decodeBit(Unknown Source)
at org.tukaani.xz.lzma.LZMADecoder$LiteralDecoder$LiteralSubdecoder.decode(Unknown Source)
at org.tukaani.xz.lzma.LZMADecoder$LiteralDecoder.decode(Unknown Source)
at org.tukaani.xz.lzma.LZMADecoder.decode(Unknown Source)
at org.tukaani.xz.LZMAInputStream.read(Unknown Source)
at org.tukaani.xz.SimpleInputStream.read(Unknown Source)
at org.apache.commons.compress.utils.BoundedInputStream.read(BoundedInputStream.java:62)
at org.apache.commons.compress.utils.ChecksumVerifyingInputStream.read(ChecksumVerifyingInputStream.java:85)
at org.apache.commons.compress.archivers.sevenz.SevenZFile.read(SevenZFile.java:900)
at org.rauschig.jarchivelib.SevenZArchiver$SevenZInputStream.read(SevenZArchiver.java:62)
at java.io.InputStream.read(InputStream.java:101)
at org.rauschig.jarchivelib.IOUtils.copy(IOUtils.java:82)
at org.rauschig.jarchivelib.IOUtils.copy(IOUtils.java:66)
at org.rauschig.jarchivelib.IOUtils.copy(IOUtils.java:51)
at org.rauschig.jarchivelib.CommonsArchiver.extract(CommonsArchiver.java:83)
at stencyl.sw.util.FileHelper.unzip(FileHelper.java:695)
at stencyl.sw.util.CacheHelper.copyCacheToProject(CacheHelper.java:87)
at stencyl.sw.io.write.resource.HXWriter.run(HXWriter.java:299)
at stencyl.sw.io.write.resource.HXWriter.access$000(HXWriter.java:78)
at stencyl.sw.io.write.resource.HXWriter$1.callWhenDone(HXWriter.java:207)
at stencyl.sw.app.tasks.StencylWorker.done(StencylWorker.java:90)
at stencyl.sw.app.tasks.SaveGameTask.done(SaveGameTask.java:62)
at javax.swing.SwingWorker$5.run(SwingWorker.java:737)
at javax.swing.SwingWorker$DoSubmitAccumulativeRunnable.run(SwingWorker.java:832)
at sun.swing.AccumulativeRunnable.run(AccumulativeRunnable.java:112)
at javax.swing.SwingWorker$DoSubmitAccumulativeRunnable.actionPerformed(SwingWorker.java:842)
at javax.swing.Timer.fireActionPerformed(Timer.java:313)
at javax.swing.Timer$DoPostEvent.run(Timer.java:245)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:709)
at java.awt.EventQueue$3.run(EventQueue.java:703)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)


41
Very cool !!!

Do we have an ETA on this integration into Stencil ?

(also, please check email for my renewal order !)

42
Yes, but HTML5 games can also be ported to Wii U, and Flash cannot (as far as I have read...).
So HTML5 opens a new realm of publishing beyond (the decaying) Flash.
 

43
Thank you Luyren !
Just so you know-- your suggestions work perfectly, except:
"(width of scene /2) - [get width of [get item (current loop count) from [Credits List] with current font]"

Change it to this: (screen width /2) - ([get width of [get item (current loop count) from [Credits List] with current font]/2)

44
Shared Resources / Re: How to Customize Controls [Obsolete]
« on: April 26, 2015, 12:07:12 pm »
Captian,

sorry for the delay...  yes this works with key codes in both Mac and PC so far !

45
Ask a Question / Installation Keys
« on: April 20, 2015, 12:03:27 am »
hey-- we have a question:

does anyone have experience using license keys inside Stencyl ?
For instance, in a game which requires an externally generated license ?

The licenses would be generated externally (when purchased/gifted).

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