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Messages - koopke

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Game Art / Re: Non-Pixel Art Thread
« on: June 07, 2015, 03:00:22 am »
Never noticed this post before...  :)

This is some dude from a game i'm currently working on (VikingSaur)

Windows / Mac / Flash / HTML5 / Re: Space Pirate (NEW DEMO available)
« on: June 06, 2015, 02:34:49 am »
randomness can be awesome idea to add to this game.

I ran into some new bug (not sure if you fixed it already. at some point when flying in space my ship was disappeard . if I press some keys I can see the other (green) ships moving around and everything fine except my ship is no longer around.

, and can't import Gifs into stencyl i guess.

Not true, you can import animated gif

First of all , I love it.
looks great game , I don't know how long it is cuz I couldn't find the save button or something (I guess that on purpose) but I'm sure I'm gonna find out when I have some spare time.

now for what's bugs me the most...

this game is very unfriendly for lefties like me  ::)... I find myself crossing my hand  on the keyboard in a weird way.
please make the simple option of switching controls so moving will be arrows and shooting will be "WASD"

good luck with this awesome game.. :)

Windows / Mac / Flash / HTML5 / Re: Trigger Runners
« on: May 26, 2015, 12:08:08 am »
Fun game, I liked it although the combination between the platformer and the shooter could be done better (it fills a bit weird ) but I really enjoyed this one... Rock on.

Fixed Bugs (3.x) / Re: Moving stuff between projects
« on: May 19, 2015, 09:55:56 pm »
This is the topic I post...

hi  guys
I'm using stencyl 3.2
when I'm trying to import a resources (containing two characters)  wich I saved earlier I get this error message:

Unexpected problem on thread AWT-EventQueue-0: (y + height) is outside of Raster
java.awt.image.RasterFormatException: (y + height) is outside of Raster
   at sun.awt.image.ByteInterleavedRaster.createWritableChild(
   at java.awt.image.BufferedImage.getSubimage(
   at stencyl.sw.actions.ActionManager.actionPerformed(
   at stencyl.sw.actions.SAction.actionPerformed(
   at javax.swing.AbstractButton.fireActionPerformed(
   at javax.swing.AbstractButton$Handler.actionPerformed(
   at javax.swing.DefaultButtonModel.fireActionPerformed(
   at javax.swing.DefaultButtonModel.setPressed(
   at javax.swing.AbstractButton.doClick(
   at javax.swing.plaf.basic.BasicMenuItemUI.doClick(
   at javax.swing.plaf.basic.BasicMenuItemUI$Handler.menuDragMouseReleased(
   at javax.swing.JMenuItem.fireMenuDragMouseReleased(
   at javax.swing.JMenuItem.processMenuDragMouseEvent(
   at javax.swing.JMenuItem.processMouseEvent(
   at javax.swing.MenuSelectionManager.processMouseEvent(
   at javax.swing.plaf.basic.BasicPopupMenuUI$MouseGrabber.eventDispatched(
   at java.awt.Toolkit$SelectiveAWTEventListener.eventDispatched(
   at java.awt.Toolkit$ToolkitEventMulticaster.eventDispatched(
   at java.awt.Toolkit.notifyAWTEventListeners(
   at java.awt.Component.dispatchEventImpl(
   at java.awt.Container.dispatchEventImpl(
   at java.awt.Component.dispatchEvent(
   at java.awt.LightweightDispatcher.retargetMouseEvent(
   at java.awt.LightweightDispatcher.processMouseEvent(
   at java.awt.LightweightDispatcher.dispatchEvent(
   at java.awt.Container.dispatchEventImpl(
   at java.awt.Window.dispatchEventImpl(
   at java.awt.Component.dispatchEvent(
   at java.awt.EventQueue.dispatchEventImpl(
   at java.awt.EventQueue.access$300(
   at java.awt.EventQueue$
   at java.awt.EventQueue$
   at Method)
   at java.awt.EventQueue$
   at java.awt.EventQueue$
   at Method)
   at java.awt.EventQueue.dispatchEvent(
   at java.awt.EventDispatchThread.pumpOneEventForFilters(
   at java.awt.EventDispatchThread.pumpEventsForFilter(
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(
   at java.awt.EventDispatchThread.pumpEvents(
   at java.awt.EventDispatchThread.pumpEvents(

any Ideas?

Fixed Bugs (3.x) / Re: Moving stuff between projects
« on: May 19, 2015, 02:50:58 am »
yup ,
I already open post for this but no answer...  hers the link,41169.msg230743.html#msg230743

Fixed Bugs (3.x) / Re: Moving stuff between projects
« on: May 18, 2015, 05:44:25 am »
wish I could but the game Im working on right now , doesn't compile on the new version from some reason...

Paid Work / Re: [LFW-Paid] 2D Pixel Artist
« on: May 18, 2015, 02:11:48 am »
Nice art, I really like your style
welcome and good luck.

Fixed Bugs (3.x) / Re: Moving stuff between projects
« on: May 18, 2015, 02:09:55 am »
Hii and welcome to Stencyl!
you can export pretty much everything except for scenes. This will give you a PNG file but it contains MetaData. If you open your new project, just hit the import asset button and select the PNG file you exported before.

have you tried it  with actors?
Im using stencyl 3.2and I get bugs while trying to import pack with actros.

Fixed Bugs (3.x) / Re: import resources bug
« on: May 13, 2015, 01:34:36 pm »
wait a minute...  I can't put an actor inside a resource pack?
thats wierd cuz stencyl asked me if i want to add it into the resource pack.

If the answer is negative so is there any simple option to save actor (animation , colition areas etc') and import it to a different game?

Suggestion Archives / Re: Handy suggestion about game attributes
« on: May 12, 2015, 06:15:27 am »
Try refresh instead of reopen,  CTRL+R

Fixed Bugs (3.x) / Re: import resources bug
« on: May 11, 2015, 12:47:10 pm »
sure ,
here's the link :

by the way im using stencyl 3.2  (my bad)

Fixed Bugs (3.x) / Re: import resources bug
« on: May 10, 2015, 03:04:10 pm »
still cant figure this out :\

Fixed Bugs (3.x) / Re: import resources bug
« on: May 09, 2015, 12:05:03 pm »
Linux version by the way

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