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Messages - DJEmergency

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Extensions / Re: Network Checker Extension [iOS]
« on: February 03, 2016, 04:20:23 pm »
Could this work with Android in the future?

Extensions / Re: Network Checker Extension [iOS]
« on: February 03, 2016, 03:59:37 pm »
This is awesome! I'll use this for sure so definitely keep updating this. :)

Ask a Question / Re: appleTV support ?
« on: February 03, 2016, 04:00:04 am »
It can't work in Stencyl until we move away from the legacy version of OpenFL/Lime.

Do you know when this will happen?

Paid Work / [PAID] iOS MFi Gamepad extension.
« on: February 03, 2016, 01:46:26 am »
I'm looking for a developer that can make an extension for iOS that works with MFi gamepads.

What will the extension consist of?

- MFi Gamepad [button] is [state]
--- [button] (dropdown menu) = Up, Down, Left, Right, A, B, X, Y, L1, L2, R1, R2, Home.
--- [state] (dropdown menu) = Pressed, Released, Down.

- MFi Gamepad is [Connection status]
--- [Connection status] (dropdown Menu) = Connected, Disconnected, Not connected)

If you're interested in this job please contact me through my inbox.

Extensions / Re: Radio SWF
« on: January 13, 2016, 05:11:39 am »
If this worked for HTML5 and be able to read artist/song/album artwork I would use it for sure. :)

On my Mac it's not making a local server.

Level:     INFO
When:      2016-01-09 11:27:35:257

Local server is not up yet - checking again in 1 second.

and when I run it on my own web server I get...

Ask a Question / Re: appleTV support ?
« on: January 08, 2016, 09:19:20 pm »
Well it looks like MFi controllers work now.

Lately I have gotten lots of indies asking me how changing from paid model to free to play has worked for me. Answer is: smashing success.

SuperDD has been downloaded over 900k times by now. Duke Dashington and Tiny Dangerous Dungeons were paid apps, and didn't get even 20k downloads combined.

Of these 900k players, only 1.91k has bought the Remove Ads IAP. But that doesn't really matter, as the ads are the main thing here. With the ad revenue, I could easily quit my job and live comfortably for couple of years as full time indie if I wanted to.

The sad fact is, there simply isn't enough paying customers on mobile for unknown little indies. With a free game, people have less threshold to download it, and people who don't want to or can't pay can still play it. If you can also nab App Store feature with it, your game spreads like wildfire.

Paid games might have more success on PC and consoles, but for mobile, I'm sticking with free+ads model from now on.

What ad service do you use for your ads? Thank you in advance.

Ask a Question / Re: Grappling Hook.
« on: December 09, 2015, 11:48:09 pm »
Search for the "joints extension". That's what you need.

Thank you. I didn't use it, but I figured out how to do it on my own without an extension.

Ask a Question / Grappling Hook.
« on: December 09, 2015, 07:01:55 am »
I saw somebody post a way to do a grappling hook with the mouse, but I'm looking for a way to do it with a button press. (Depends on the direction the player is facing.) I have three sprites for it... The cable, the hook, and the pole for where the hook collides. So say... The player is looking to the right and I press a button on my keyboard/gamepad then it shoots the grappling hook and the cable in stretches to about 7-8 tiles over max in that direction. If it attaches to something then the player will move to where the hook collided. Is this possible?

I don't know if you heard the news today, but it seems adobe is going to be killing off Flash slowly. Maybe it's time that Stencyl starts to focus more on HTML5? What do you think?

Ask a Question / Re: How to work with Xcode 7.0?
« on: September 21, 2015, 12:58:58 am »
It's broken for me when trying to compile with Xcode 7. I'll have to wait, because I can't find Xcode 6 available any more through Apple... :/

so maybe you want the one which is "type of Actor" ... you can see it too in the image

That worked. Thank you :D

Question... I'm on a Mac... How would I export it to HTML5?

It works great with Safari!

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