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Messages - Maniacus

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Ask a Question / Restart code
« on: April 28, 2015, 06:18:03 pm »
I have a sequence of code spawning actors over time using the do after and do every time blocks then eventually stopping. What would be my best option of making it start back at the beginning after it stops?

Ask a Question / Re: saving a high score to your main scene?
« on: April 25, 2015, 05:39:41 pm »
There is a flappy bird game in stencyl forge. Download it and look at the code. It will show you what you need to do.

Ask a Question / Re: Screen Wrap Adjustment
« on: April 25, 2015, 06:22:55 am »
Sorry for the lack of details lol. I guess I would want it to instead have platforms with 64 pixels in between them. The first platform being on the very bottom. Each tile used to make the platform would be 32 x 32. I would want the screen wrap to work as I said and have it go up each platform. I would use tiles at the top to prevent the wrapping to continue. Thanks for your help

Ask a Question / Re: Screen Wrap Adjustment
« on: April 25, 2015, 05:13:29 am »
I would like the screen to be  cut in half.  So it would exit on one side of the bottom half and enter on the other side of the top half .

Ask a Question / Screen Wrap Adjustment
« on: April 24, 2015, 09:34:40 pm »
How could i adjust the screen wrap behavior so when the actor exits the screen horizontally it will come out on the other side higher than it originally was? Thanks

Nice Job!!! I really like it. Its very professional looking and runs smoothly.   I'd say its on my list of best platformers on Google Play

iPhone / iPad / Android / Swipy Spike (Android)
« on: April 22, 2015, 08:18:42 pm »
The object of the game is to swipe the spike up and down trying not to hit the characters running across the screen. Every character that makes it increases the score. Check it out on Google Play   Hope you all like it. Thanks :)

Ask a Question / Jump and run behavior issues
« on: April 20, 2015, 01:51:42 pm »
Ive experimented with the jump and run movement behavior and the jump and run kit. In the kit I only used the walking, jump, and on ground behaviors. I tried them both in a android game with on screen buttons. Ive noticed using both of them that every once in awhile when the level restarts  the actor will either automatically start moving to the left or right and is uncontrollable for several seconds. I didn't change anything in the behaviors and used the on screen buttons behavior. Has anyone else ran into this or know how to fix it? 

Ask a Question / Re: How would i make a tutorial level?
« on: April 17, 2015, 10:09:20 pm »
I'm no pro but the way ive done it is import the pre-made text as a actor. Then have it created at where ever you want it, using the "do after" time block or make a sensor that will trigger it to appear. Ive never done it but you may be able to do it the same way only have the text drawn on the screen.

Ask a Question / Re: Game won't build for android
« on: April 16, 2015, 06:15:56 pm »

Ask a Question / Re: Game Instructions
« on: April 16, 2015, 02:57:20 pm »
Alrighty thanks for your help.

Ask a Question / Game won't build for android
« on: April 16, 2015, 09:39:28 am »
The build for android stops during compiling. I have the newest stencyl build for mac. I have another game that will compile and send to my phone. Its just this one that won't. Heres my logs attached. Thanks

Ask a Question / Game Instructions
« on: April 15, 2015, 07:22:39 pm »
I have a simple instructions actor that I want to show when the game is first opened each time. After the game is being played and the level scene restarts I dont want it to show anymore. What's the best way to accomplish that?

Ask a Question / jumping behavior
« on: April 13, 2015, 09:53:15 pm »
I'm wanting to make my own jumping behavior for my actor who when the scene starts is moving to the right continuously. I would like just a mouse click to make it jump. Ive looked at already made jump behaviors but I have trouble getting the animations to work correctly. Ive tried to make my own but can't get it all to work correctly. Can someone explain to me the concept of a jump behavior  or how to integrate the actors movement and animations into one that's already made? Thanks

Ask a Question / Re: spawning 2 actors
« on: April 13, 2015, 02:01:29 pm »
Alright thanks for your help. I really appreciate it.

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